MTG / Secret Lair
4276 - 4300 of 4416 results
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Huntmaster of the Fells (700 - Foil)
Secret Lair
(M)
Collector #: 700
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Swamp (486 - Foil)
Secret Lair
(R)
Collector #: 486
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Convention Maro (999 - Secret Lair Prize - Not Tournament Legal - Non-Foil)
Secret Lair
(C)
Collector #: 999
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3/3 Legendary Creature - Elemental Gamer
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Whenever you cast a spell that [CHOICE A], create a green Elemental creature token named Maro with "This creature's power and toughness are each equal to the number of [CHOICE B]." --As you create your deck, choose an [A] and a [B] --
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- NM
- EX
- VG
- G
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Crib Swap (1850 - Non-Foil)
Secret Lair
(U)
Collector #: 1850
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Kindred Instant - Shapeshifter
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Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. |
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- NM
- EX
- VG
- G
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Island (549 - Foil)
Secret Lair
(L)
Collector #: 549
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Basic Land - Island
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- NM
- EX
- VG
- G
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Admonition Angel (154 - Non-Foil)
Secret Lair
(M)
Collector #: 154
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6/6 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Non-Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Anowon, the Ruin Thief (1568 - Non-Foil)
Secret Lair
(M)
Collector #: 1568
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2/4 Legendary Creature - Vampire Rogue
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Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. |
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- NM
- EX
- VG
- G
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Big Score (7190 - Non-Foil)
Secret Lair
(R)
Collector #: 7190
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Blacker Lotus (0869 - Foil)
Secret Lair
(R)
Collector #: 0869
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Artifact
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- NM
- EX
- VG
- G
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Blooming Marsh (1374 - Non-Foil)
Secret Lair
(R)
Collector #: 1374
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Land
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Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Bonescythe Sliver (610 - Foil)
Secret Lair
(R)
Collector #: 610
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2/2 Creature - Sliver
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| Sliver creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Botanical Sanctum (1376 - Non-Foil)
Secret Lair
(R)
Collector #: 1376
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Land
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Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Cathartic Reunion (1465 - Non-Foil)
Secret Lair
(R)
Collector #: 1465
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Sorcery
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As an additional cost to cast this spell, discard two cards. Draw three cards. |
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- NM
- EX
- VG
- G
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Colossus Hammer (0736 - Shovel of Decapitation - Foil)
Secret Lair
(R)
Collector #: 0736
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Commander's Sphere (315 - Non-Foil)
Secret Lair
(R)
Collector #: 315
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Artifact
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Sacrifice Commander’s Sphere: Draw a card. |
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- NM
- EX
- VG
- G
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Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Crop Rotation (0030 - Halo Foil)
Secret Lair
(R)
Collector #: 0030
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Abrupt Decay (2468 - Foil)
Secret Lair
(R)
Collector #: 2468
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Instant
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This spell can’t be countered. Destroy target nonland permanent with mana value 3 or less. |
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- NM
- EX
- VG
- G
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Batwing Brume (2469 - Foil)
Secret Lair
(R)
Collector #: 2469
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Instant
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Prevent all combat damage that would be dealt this turn if |
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- NM
- EX
- VG
- G
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Chance for Glory (2470 - Foil)
Secret Lair
(M)
Collector #: 2470
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Instant
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| Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Consecrated Sphinx (7023 - Foil Stamped)
Secret Lair
(R)
Collector #: 7023
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Counterflux (2471 - Foil)
Secret Lair
(R)
Collector #: 2471
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Instant
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This spell can't be countered. Counter target spell you don't control. Overload |
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- NM
- EX
- VG
- G
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Counterspell (7117 - Non-Foil)
Secret Lair
(R)
Collector #: 7117
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Counterspell (7120 - Non-Foil)
Secret Lair
(R)
Collector #: 7120
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
4276 - 4300 of 4416 results