MTG / Secret Lair
4226 - 4250 of 4587 results
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Elmar, Ulvenwald Informant
Secret Lair
(R)
Collector #: 004
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3/2 Legendary Creature - Human
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Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with " Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Elite Spellbinder (2021 - Foil)
Secret Lair
(R)
Collector #: 2021
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3/1 Creature - Human Cleric
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Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs |
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- NM
- EX
- VG
- G
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Nomad Outpost (465 - Non-Foil)
Secret Lair
(R)
Collector #: 465
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Land
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Nomad Outpost enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Frilled Mystic (0786 - Foil)
Secret Lair
(R)
Collector #: 0786
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3/2 Creature - Elf Lizard Wizard
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Flash When Frilled Mystic enters the battlefield, you may counter target spell. |
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- NM
- EX
- VG
- G
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Swamp (562 - Foil)
Secret Lair
(L)
Collector #: 562
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Vikya, Scorching Stalwart
Secret Lair
(R)
Collector #: 011
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2/4 Legendary Creature - Human Warrior
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Batterskull (1206 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 1206
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. Equip |
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- NM
- EX
- VG
- G
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Compost (1047 - Non-Foil)
Secret Lair
(R)
Collector #: 1047
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Enchantment
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| Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. | |
- NM
- EX
- VG
- G
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Forest (1092 - Non-Foil)
Secret Lair
(R)
Collector #: 1092
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (690 - Foil)
Secret Lair
(R)
Collector #: 690
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Island (385 - Non-Foil)
Secret Lair
(R)
Collector #: 385
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain Goat (0737 - Foil)
Secret Lair
(R)
Collector #: 0737
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1/1 Creature - Goat
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| Mountainwalk | |
- NM
- EX
- VG
- G
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Nissa, Who Shakes the World (1042 - Foil)
Secret Lair
(R)
Collector #: 1042
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Legendary Planeswalker - Nissa
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Whenever you tap a Forest for mana, add an additional [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land. [-8]: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. |5| |
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- NM
- EX
- VG
- G
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Plains (1190 - Non-Foil)
Secret Lair
(R)
Collector #: 1190
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (1647 - Non-Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Sublime Archangel (1381 - Non-Foil)
Secret Lair
(M)
Collector #: 1381
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4/3 Creature - Angel
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Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each trigger separated.) |
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- NM
- EX
- VG
- G
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Swamp (384 - Foil)
Secret Lair
(R)
Collector #: 384
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (558 - Foil)
Secret Lair
(L)
Collector #: 558
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Unnatural Growth (2599 - Foil)
Secret Lair
(R)
Collector #: 2599
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Fatal Push (7017 - Non-Foil)
Secret Lair
(R)
Collector #: 7017
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Future Sight (2700 - Foil)
Secret Lair
(R)
Collector #: 2700
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Island (360 - Foil)
Secret Lair
(R)
Collector #: 360
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Basic Land - Island
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- NM
- EX
- VG
- G
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Moorland Haunt (349 - Non-Foil)
Secret Lair
(R)
Collector #: 349
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Land
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- NM
- EX
- VG
- G
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Hunter's Insight (2676 - Non-Foil)
Secret Lair
(R)
Collector #: 2676
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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Command Tower (7191 - Foil)
Secret Lair
(R)
Collector #: 7191
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Land
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- NM
- EX
- VG
- G
4226 - 4250 of 4587 results