MTG / Secret Lair
4201 - 4225 of 4416 results
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Swamp (105 - Non-Foil)
Secret Lair
(R)
Collector #: 105
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Wurm Token (1306 - Non-Foil)
Secret Lair
(S)
Collector #: 1306
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5/5 Token Creature - Wurm
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| Trample | |
- NM
- EX
- VG
- G
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Arlinn, Voice of the Pack (516 - Foil)
Secret Lair
(U)
Collector #: 516
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Legendary Planeswalker - Arlinn
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Each creature you control that’s a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. [-2]: Create a 2/2 green Wolf creature token. |7| |
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- NM
- EX
- VG
- G
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Sticker Sheet (0336 - Non-Foil)
Secret Lair
(S)
Collector #: 0336
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- NM
- EX
- VG
- G
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Vikya, Scorching Stalwart
Secret Lair
(R)
Collector #: 011
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2/4 Legendary Creature - Human Warrior
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Aggressive Mining (2108 - Non-Foil)
Secret Lair
(R)
Collector #: 2108
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Enchantment
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You can't play lands. Sacrifice a land: Draw two cards. Activate this ability only once each turn. |
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- NM
- EX
- VG
- G
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Aether Gust (330 - Foil)
Secret Lair
(R)
Collector #: 330
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Instant
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| Choose target spell or permanent that's red or green. Its owner puts it on top or bottom of their library. | |
- NM
- EX
- VG
- G
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Satoru Umezawa (2283 - Non-Foil)
Secret Lair
(R)
Collector #: 2283
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2/4 Legendary Creature - Human Ninja
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Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu |
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- NM
- EX
- VG
- G
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Sarkhan Vol (1144 - Foil)
Secret Lair
(M)
Collector #: 1144
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Legendary Planeswalker - Sarkhan
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[+1]: Creatures you control get +1/+1 and gain haste until end of turn. [-2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [-6]: Create five 4/4 red Dragon creature tokens with flying. |4| |
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- NM
- EX
- VG
- G
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Demonlord Belzenlok (159 - Foil)
Secret Lair
(M)
Collector #: 159
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6/6 Legendary Creature - Elder Demon
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Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage for you for each card put into your hand this way. |
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- NM
- EX
- VG
- G
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Harmonize (7018 - Non-Foil)
Secret Lair
(R)
Collector #: 7018
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Hero's Downfall (312 - Non-Foil)
Secret Lair
(R)
Collector #: 312
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Instant
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| Destroy target creature or planeswalker. | |
- NM
- EX
- VG
- G
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Karador, Ghost Chieftain (1646 - Non-Foil)
Secret Lair
(M)
Collector #: 1646
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3/4 Legendary Creature - Centaur Spirit
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This spell costs 1 less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard. |
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- NM
- EX
- VG
- G
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Chandra, Flamecaller (0807 - MEIKO, Explosive Entertainer - Non-Foil)
Secret Lair
(M)
Collector #: 0807
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Legendary Planeswalker - Chandra
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[+1]: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. [0]: Discard all the cards in your hand, then draw that many cards plus one. [-X]: Chandra, Flamecaller deals X damage to each creature. |4| |
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- NM
- EX
- VG
- G
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Huntmaster of the Fells (700 - Non-Foil)
Secret Lair
(M)
Collector #: 700
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Serra Angel (1161 - Foil)
Secret Lair
(R)
Collector #: 1161
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4/4 Creature - Angel
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Swamp (556 - Foil)
Secret Lair
(L)
Collector #: 556
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Treasure Token (1507 - Foil)
Secret Lair
(S)
Collector #: 1507
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Shiny Impetus (1845 - Non-Foil)
Secret Lair
(U)
Collector #: 1845
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (Its an artifact with " |
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- NM
- EX
- VG
- G
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Island (360 - Foil)
Secret Lair
(R)
Collector #: 360
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mycosynth Wellspring (1435 - Non-Foil)
Secret Lair
(R)
Collector #: 1435
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Artifact
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| When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Plains (393 - Non-Foil)
Secret Lair
(R)
Collector #: 393
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Thragtusk (238 - Non-Foil)
Secret Lair
(R)
Collector #: 238
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
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Plains (1348 - Foil)
Secret Lair
(L)
Collector #: 1348
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Samut, Tyrant Smasher (535 - Foil)
Secret Lair
(U)
Collector #: 535
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Legendary Planeswalker - Samut
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Creatures you control have haste. [-1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |5| |
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- NM
- EX
- VG
- G
4201 - 4225 of 4416 results