MTG / Secret Lair
4151 - 4175 of 4323 results
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Hellish Rebuke (7171 - Non-Foil)
Secret Lair
(R)
Collector #: 7171
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Instant
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| Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." | |
- NM
- EX
- VG
- G
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Howltooth Hollow (438 - Japanese - Foil)
Secret Lair
(R)
Collector #: 438
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Hunter's Insight (2676 - Foil)
Secret Lair
(R)
Collector #: 2676
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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Hunter's Insight (2676 - Non-Foil)
Secret Lair
(R)
Collector #: 2676
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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Huntmaster of the Fells (700 - Foil)
Secret Lair
(M)
Collector #: 700
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Hymn to Tourach (0035 - Halo Foil)
Secret Lair
(R)
Collector #: 0035
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Sorcery
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| Target player discards two cards at random. | |
- NM
- EX
- VG
- G
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Island (1131 - Foil)
Secret Lair
(R)
Collector #: 1131
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (392 - Foil)
Secret Lair
(R)
Collector #: 392
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (392 - Non-Foil)
Secret Lair
(R)
Collector #: 392
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (449 - Foil)
Secret Lair
(R)
Collector #: 449
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (485 - Non-Foil)
Secret Lair
(R)
Collector #: 485
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Basic Land - Island
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- NM
- EX
- VG
- G
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It That Betrays (2673 - Foil)
Secret Lair
(R)
Collector #: 2673
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11/11 Creature - Eldrazi
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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It That Betrays (2673 - Non-Foil)
Secret Lair
(R)
Collector #: 2673
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11/11 Creature - Eldrazi
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Iymrith, Desert Doom (1013 - Foil)
Secret Lair
(M)
Collector #: 1013
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5/5 Legendary Creature - Dragon
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Flying Iymrith, Desert Doom has ward Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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Knight of the White Orchid (7139 - Foil)
Secret Lair
(R)
Collector #: 7139
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2/2 Creature - Human Knight
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First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Lightning Greaves (099 - Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Long Goodbye (2697 - Foil)
Secret Lair
(R)
Collector #: 2697
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Instant
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This spell can't be countered.(This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less. |
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- NM
- EX
- VG
- G
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Long Goodbye (2697 - Non-Foil)
Secret Lair
(R)
Collector #: 2697
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Instant
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This spell can't be countered.(This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less. |
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- NM
- EX
- VG
- G
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Maddening Cacophony (2674 - Foil)
Secret Lair
(R)
Collector #: 2674
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Maddening Cacophony (2674 - Non-Foil)
Secret Lair
(R)
Collector #: 2674
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Maddening Hex (2675 - Foil)
Secret Lair
(R)
Collector #: 2675
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random. |
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- NM
- EX
- VG
- G
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Maddening Hex (2675 - Non-Foil)
Secret Lair
(R)
Collector #: 2675
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random. |
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- NM
- EX
- VG
- G
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Mechtitan Core (1965 - Non-Foil)
Secret Lair
(R)
Collector #: 1965
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2/4 Artifact - Vehicle
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Crew 2 |
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- NM
- EX
- VG
- G
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Mind's Eye (2704 - Foil)
Secret Lair
(R)
Collector #: 2704
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Artifact
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Whenever an opponent draws a card, you may pay |
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- NM
- EX
- VG
- G
4151 - 4175 of 4323 results