MTG / Secret Lair
4126 - 4150 of 4587 results
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See Double (2869 - Non-Foil)
Secret Lair
(R)
Collector #: 2869
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Instant
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This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
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- NM
- EX
- VG
- G
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Serum Visions (2323 - Non-Foil)
Secret Lair
(R)
Collector #: 2323
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Skewer the Critics (2056 - Raised Foil)
Secret Lair
(R)
Collector #: 2056
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Sorcery
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Spectacle Skewer the Critics deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder (162 - Foil Etched)
Secret Lair
(R)
Collector #: 162
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Metalwork Colossus (377 - Non-Foil)
Secret Lair
(R)
Collector #: 377
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10/10 Artifact Creature - Construct
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Metalwork Colossus costs Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Mountain (1364 - Foil)
Secret Lair
(R)
Collector #: 1364
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Paradise Druid (0775 - Foil)
Secret Lair
(R)
Collector #: 0775
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2/1 Creature - Elf Druid
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Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Tireless Tracker (1094 - Foil)
Secret Lair
(R)
Collector #: 1094
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Non-Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Demonlord Belzenlok (159 - Non-Foil)
Secret Lair
(M)
Collector #: 159
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6/6 Legendary Creature - Elder Demon
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Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage for you for each card put into your hand this way. |
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- NM
- EX
- VG
- G
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Dovin, Hand of Control (529 - Foil)
Secret Lair
(U)
Collector #: 529
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Legendary Planeswalker - Dovin
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Artifact, instant, and sorcery spells your opponents cast cost [-1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. |5| |
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- NM
- EX
- VG
- G
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Rites of Flourishing (2805 - Non-Foil)
Secret Lair
(R)
Collector #: 2805
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Tendrils of Agony (2023 - Foil)
Secret Lair
(R)
Collector #: 2023
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Baldin, Century Herdmaster
Secret Lair
(R)
Collector #: 010
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0/7 Legendary Creature - Human Warrior
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As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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- NM
- EX
- VG
- G
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Cleansing Nova (1251 - Non-Foil)
Secret Lair
(R)
Collector #: 1251
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Mountain (568 - Foil)
Secret Lair
(L)
Collector #: 568
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Secret Rendezvous (2648 - Non-Foil)
Secret Lair
(R)
Collector #: 2648
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Forest (363 - Non-Foil)
Secret Lair
(R)
Collector #: 363
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord (1200 - Non-Foil)
Secret Lair
(R)
Collector #: 1200
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (328 - Non-Foil)
Secret Lair
(R)
Collector #: 328
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Yeva, Nature's Herald (1284 - Non-Foil)
Secret Lair
(R)
Collector #: 1284
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4/4 Legendary Creature - Elf Shaman
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Flash You may cast green creature spells as though they had flash. |
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- NM
- EX
- VG
- G
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Angrath, Captain of Chaos (527 - Foil)
Secret Lair
(U)
Collector #: 527
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Legendary Planeswalker - Angrath
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Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
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- NM
- EX
- VG
- G
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Remote Isle (2162 - Non-Foil)
Secret Lair
(C)
Collector #: 2162
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Land
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This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Commune with Dinosaurs (2581 - Non-Foil)
Secret Lair
(R)
Collector #: 2581
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Sorcery
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| Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Lord of the Pit (1857 - Foil)
Secret Lair
(R)
Collector #: 1857
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. |
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- NM
- EX
- VG
- G
4126 - 4150 of 4587 results