MTG / Secret Lair
4101 - 4125 of 4587 results
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Cleansing Nova (1251 - Foil)
Secret Lair
(R)
Collector #: 1251
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Forest (1482 - Non-Foil)
Secret Lair
(R)
Collector #: 1482
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Hero's Downfall (312 - Foil)
Secret Lair
(R)
Collector #: 312
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Instant
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| Destroy target creature or planeswalker. | |
- NM
- EX
- VG
- G
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Ice-Fang Coatl (0171 - Foil)
Secret Lair
(R)
Collector #: 0171
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1/1 Snow Creature - Snake
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Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
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Lightning Bolt (Deadpool - Foil)
Secret Lair
(C)
Collector #: 0002
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Night's Whisper (7110 - Non-Foil)
Secret Lair
(R)
Collector #: 7110
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Sorcery
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| You draw two cards and lose 2 life. | |
- NM
- EX
- VG
- G
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Putrefy (2299 - Non-Foil)
Secret Lair
(R)
Collector #: 2299
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Instant
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| Destroy target artifact or creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Seraph Sanctuary (0733 - Non-Foil)
Secret Lair
(R)
Collector #: 0733
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Soul-Scar Mage (2039 - Non-Foil)
Secret Lair
(R)
Collector #: 2039
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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- NM
- EX
- VG
- G
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Aether Gust (330 - Foil)
Secret Lair
(R)
Collector #: 330
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Instant
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| Choose target spell or permanent that's red or green. Its owner puts it on top or bottom of their library. | |
- NM
- EX
- VG
- G
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Breeches, Eager Pillager (1551 - Non-Foil)
Secret Lair
(R)
Collector #: 1551
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3/3 Legendary Creature - Goblin Pirate
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First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn -
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- NM
- EX
- VG
- G
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Elite Spellbinder (2021 - Non-Foil)
Secret Lair
(R)
Collector #: 2021
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3/1 Creature - Human Cleric
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Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs |
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- NM
- EX
- VG
- G
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Satoru Umezawa (2283 - Foil)
Secret Lair
(R)
Collector #: 2283
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2/4 Legendary Creature - Human Ninja
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Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu |
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- NM
- EX
- VG
- G
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Shapeshifter Token (1907 - Foil)
Secret Lair
(R)
Collector #: 1907
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2/2 Token Creature - Shapeshifter
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| Changeling (This token is every creature type.) | |
- NM
- EX
- VG
- G
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Thragtusk (238 - Foil)
Secret Lair
(R)
Collector #: 238
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
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The Howling Abomination
Secret Lair
(R)
Collector #: 013
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5/5 Legendary Creature - Human Beast Warrior
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Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Mountain (487 - Non-Foil)
Secret Lair
(R)
Collector #: 487
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Questing Phelddagrif (672 - Non-Foil)
Secret Lair
(R)
Collector #: 672
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4/4 Creature - Phelddagrif
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- NM
- EX
- VG
- G
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Forest (452 - Foil)
Secret Lair
(R)
Collector #: 452
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Goblin Guide (0023 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0023
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2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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- NM
- EX
- VG
- G
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Island (1383 - Foil)
Secret Lair
(R)
Collector #: 1383
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1653 - Foil)
Secret Lair
(R)
Collector #: 1653
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Basic Land - Island
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- NM
- EX
- VG
- G
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Simon, Wild Magic Sorcerer (1238 - Foil)
Secret Lair
(R)
Collector #: 1238
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1/1 Legendary Creature - Human Elf Shaman Sorcerer
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Dire Undercurrents (1578 - Non-Foil)
Secret Lair
(R)
Collector #: 1578
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Enchantment
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Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. |
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- NM
- EX
- VG
- G
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Folio of Fancies (2072 - Non-Foil)
Secret Lair
(R)
Collector #: 2072
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Artifact - Book
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Players have no maximum hand size. |
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- NM
- EX
- VG
- G
4101 - 4125 of 4587 results