MTG / Secret Lair
4101 - 4125 of 4136 results
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Questing Druid (0038 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0038
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1/1 Creature - Human Druid
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Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. Seek the Beast Instant - Adventure Exile the top two cards of your library. Until your next end step, you may play those cards. |
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- NM
- EX
- VG
- G
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Rankle, Master of Pranks (1707 - Non-Foil)
Secret Lair
(M)
Collector #: 1707
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3/3 Legendary Creature - Faerie Rogue
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Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -
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- NM
- EX
- VG
- G
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Read the Bones (7066 - Non-Foil)
Secret Lair
(R)
Collector #: 7066
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Sorcery
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| Scry 2, then draw two cards. You lose 2 life. | |
- NM
- EX
- VG
- G
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Realms Uncharted (1895 - Foil)
Secret Lair
(R)
Collector #: 1895
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Instant
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| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | |
- NM
- EX
- VG
- G
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Rift Bolt (2050 - Foil)
Secret Lair
(R)
Collector #: 2050
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Sorcery
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Rift Bolt deals 3 damage to any target. Suspend 1 - |
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- NM
- EX
- VG
- G
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Rip Apart (1922 - Non-Foil)
Secret Lair
(R)
Collector #: 1922
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Saproling Token (1139 - Foil)
Secret Lair
(S)
Collector #: 1139
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1/1 Token Creature - Saproling
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- NM
- EX
- VG
- G
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Sarkhan Vol (1144 - Non-Foil)
Secret Lair
(M)
Collector #: 1144
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Legendary Planeswalker - Sarkhan
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[+1]: Creatures you control get +1/+1 and gain haste until end of turn. [-2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [-6]: Create five 4/4 red Dragon creature tokens with flying. |4| |
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- NM
- EX
- VG
- G
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Selesnya Signet (290 - Non-Foil)
Secret Lair
(R)
Collector #: 290
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Artifact
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- NM
- EX
- VG
- G
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Seven Dwarves (0817 - Foil)
Secret Lair
(R)
Collector #: 0817
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Seven Dwarves (0818 - Foil)
Secret Lair
(R)
Collector #: 0818
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (681 - Foil)
Secret Lair
(R)
Collector #: 681
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (683 - Foil)
Secret Lair
(R)
Collector #: 683
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Slime Against Humanity (7078 - Foil)
Secret Lair
(R)
Collector #: 7078
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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- NM
- EX
- VG
- G
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Sliver Legion (1150 - Non-Foil)
Secret Lair
(M)
Collector #: 1150
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Snow-Covered Forest (329 - Non-Foil)
Secret Lair
(R)
Collector #: 329
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Basic Snow Land - Forest
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (1475 - Foil)
Secret Lair
(R)
Collector #: 1475
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (327 - Foil)
Secret Lair
(R)
Collector #: 327
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Solemn Simulacrum (1725 - Non-Foil)
Secret Lair
(R)
Collector #: 1725
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2/2 Artifact Creature - Golem
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When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Sudden Edict (0039 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0039
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Swamp (1090 - Non-Foil)
Secret Lair
(R)
Collector #: 1090
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (1132 - Foil)
Secret Lair
(R)
Collector #: 1132
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (486 - Non-Foil)
Secret Lair
(R)
Collector #: 486
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swords to Plowshares (110 - Foil)
Secret Lair
(R)
Collector #: 110
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Slime Against Humanity (7083 - Foil)
Secret Lair
(R)
Collector #: 7083
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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- NM
- EX
- VG
- G
4101 - 4125 of 4136 results