MTG / Secret Lair
4051 - 4075 of 4323 results
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Mountain (1366 - Non-Foil)
Secret Lair
(R)
Collector #: 1366
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Ob Nixilis Reignited (274 - Non-Foil)
Secret Lair
(M)
Collector #: 274
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Legendary Planeswalker - Nixilis
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[+1]: You draw a card and you lose 1 life. [-3]: Destroy target creature. [-8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." |5| |
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- NM
- EX
- VG
- G
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Plague Sliver (633 - Foil)
Secret Lair
(R)
Collector #: 633
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5/5 Creature - Sliver
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| All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you." | |
- NM
- EX
- VG
- G
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Plains (541 - Foil)
Secret Lair
(L)
Collector #: 541
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Scuttling Sliver (623 - Foil)
Secret Lair
(R)
Collector #: 623
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2/2 Creature - Sliver Trilobite
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Sliver creatures you control have " |
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- NM
- EX
- VG
- G
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Ajani Goldmane (1453 - Non-Foil)
Secret Lair
(M)
Collector #: 1453
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Legendary Planeswalker - Ajani
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[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." |4| |
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- NM
- EX
- VG
- G
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Forest (1092 - Non-Foil)
Secret Lair
(R)
Collector #: 1092
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Kaya, Ghost Assassin (247 - Non-Foil)
Secret Lair
(M)
Collector #: 247
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Legendary Planeswalker - Kaya
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[0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [-1]: Each opponent loses 2 life and you gain 2 life. [-2]: Each opponent discards a card and you draw a card. |5| |
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- NM
- EX
- VG
- G
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Koth of the Hammer (1248 - Non-Foil)
Secret Lair
(M)
Collector #: 1248
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Legendary Planeswalker - Koth
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[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [-2]: Add [-5]: You get an emblem with "Mountains you control have ' |3| |
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- NM
- EX
- VG
- G
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Lightning Bolt (1879 - Non-Foil)
Secret Lair
(R)
Collector #: 1879
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Mountain (1193 - Non-Foil)
Secret Lair
(R)
Collector #: 1193
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (448 - Non-Foil)
Secret Lair
(R)
Collector #: 448
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (9999 - Non-Foil)
Secret Lair
(R)
Collector #: 9999
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Tibalt, the Fiend-Blooded (537 - White-bordered)
Secret Lair
(M)
Collector #: 537
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Legendary Planeswalker - Tibalt
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[+1]: Draw a card, then discard a card at random. [-4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [-6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. |2| |
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- NM
- EX
- VG
- G
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Wurm Token (1306 - Foil)
Secret Lair
(S)
Collector #: 1306
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5/5 Token Creature - Wurm
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| Trample | |
- NM
- EX
- VG
- G
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Angrath, Captain of Chaos (527 - Foil)
Secret Lair
(U)
Collector #: 527
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Legendary Planeswalker - Angrath
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Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
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- NM
- EX
- VG
- G
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Elmar, Ulvenwald Informant
Secret Lair
(R)
Collector #: 004
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3/2 Legendary Creature - Human
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Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with " Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Aether Gust (330 - Foil)
Secret Lair
(R)
Collector #: 330
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Instant
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| Choose target spell or permanent that's red or green. Its owner puts it on top or bottom of their library. | |
- NM
- EX
- VG
- G
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Anowon, the Ruin Thief (1568 - Foil)
Secret Lair
(M)
Collector #: 1568
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2/4 Legendary Creature - Vampire Rogue
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Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. |
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- NM
- EX
- VG
- G
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Karador, Ghost Chieftain (1646 - Foil)
Secret Lair
(M)
Collector #: 1646
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3/4 Legendary Creature - Centaur Spirit
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This spell costs 1 less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard. |
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- NM
- EX
- VG
- G
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Nomad Outpost (465 - Non-Foil)
Secret Lair
(R)
Collector #: 465
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Land
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Nomad Outpost enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Siege Rhino (2014 - Foil)
Secret Lair
(R)
Collector #: 2014
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4/5 Creature - Rhino
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Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. |
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- NM
- EX
- VG
- G
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Plains (546 - Foil)
Secret Lair
(L)
Collector #: 546
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Cleansing Nova (0730 - Non-Foil)
Secret Lair
(R)
Collector #: 0730
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder (162 - Foil)
Secret Lair
(R)
Collector #: 162
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
4051 - 4075 of 4323 results