MTG / Secret Lair
376 - 400 of 4136 results
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Temporal Extortion (1859 - Absorb into Time - Foil)
Secret Lair
(R)
Collector #: 1859
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Sorcery
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When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Absorb into Time. Take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Sol Ring (1905 - Foil)
Secret Lair
(R)
Collector #: 1905
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Artifact
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1867 - Tidus's Brotherhood Sword - Foil)
Secret Lair
(M)
Collector #: 1867
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Glen Elendra Archmage (115 - Foil)
Secret Lair
(R)
Collector #: 115
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2/2 Creature - Faerie Wizard
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Flying Persist |
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- NM
- EX
- VG
- G
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Waste Not (1299 - Foil)
Secret Lair
(R)
Collector #: 1299
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Enchantment
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add Whenever an opponent discards a noncreature, nonland card, draw a card. |
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0007 - Foil)
Secret Lair
(R)
Collector #: 0007
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Abundant Growth (0870 - Abundant Groot - Foil)
Secret Lair
(R)
Collector #: 0870
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Enchantment - Aura
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Enchant land When this Aura enters, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Mystical Tutor (334 - Foil)
Secret Lair
(R)
Collector #: 334
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Instant
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| Search your library for an instant or sorcery card, reveal it, then shuffle, and put the card on top. | |
- NM
- EX
- VG
- G
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Nature's Lore (189 - Non-Foil)
Secret Lair
(R)
Collector #: 189
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Birthing Pod (2349 - Foil)
Secret Lair
(R)
Collector #: 2349
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Artifact
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- NM
- EX
- VG
- G
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Fabricate (2090 - Foil)
Secret Lair
(R)
Collector #: 2090
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Xorn (0876 - Foil)
Secret Lair
(R)
Collector #: 0876
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3/2 Creature - Elemental
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| If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
- NM
- EX
- VG
- G
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Aggravated Assault (1983 - Non-Foil)
Secret Lair
(R)
Collector #: 1983
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Enchantment
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- NM
- EX
- VG
- G
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Tortured Existence (2507 - Foil)
Secret Lair
(R)
Collector #: 2507
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Enchantment
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- NM
- EX
- VG
- G
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Island (0889 - Foil)
Secret Lair
(R)
Collector #: 0889
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Basic Land - Island
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- NM
- EX
- VG
- G
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Elesh Norn, Grand Cenobite (209 - Phyrexian - Non-Foil)
Secret Lair
(M)
Collector #: 209
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4/7 Legendary Creature - Phyrexian Praetor
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Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. |
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- NM
- EX
- VG
- G
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City on Fire (1803 - Non-Foil)
Secret Lair
(R)
Collector #: 1803
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Enchantment
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for If a source you control would deal damage to a permanent or player, it deals triple that damage instead. |
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- NM
- EX
- VG
- G
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Blood Moon (366 - Foil Etched)
Secret Lair
(R)
Collector #: 366
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Kratos, Stoic Father (2213 - Non-Foil)
Secret Lair
(M)
Collector #: 2213
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4/4 Legendary Creature - God Warrior
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Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter. At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have. Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Crystal Spray (2152 - Non-Foil)
Secret Lair
(R)
Collector #: 2152
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Instant
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Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Esika, God of the Tree (1155 - Foil)
Secret Lair
(M)
Collector #: 1155
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1/4 Legendary Creature - God
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Vigilance Other legendary creatures you control have vigilance and " Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Desperate Ritual (1984 - Foil)
Secret Lair
(R)
Collector #: 1984
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Instant - Arcane
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Add Splice onto Arcane |
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- NM
- EX
- VG
- G
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Persistent Petitioners (595 - Foil)
Secret Lair
(R)
Collector #: 595
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Rain of Filth (1547 - Foil)
Secret Lair
(R)
Collector #: 1547
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Instant
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Until end of turn, lands you control gain "Sacrifice this land: Add |
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- NM
- EX
- VG
- G
376 - 400 of 4136 results