MTG / Secret Lair
3951 - 3975 of 4684 results
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Rites of Flourishing (2805 - Non-Foil)
Secret Lair
(R)
Collector #: 2805
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Chain Reaction (2219 - Non-Foil)
Secret Lair
(R)
Collector #: 2219
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Sorcery
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| Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. | |
- NM
- EX
- VG
- G
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Huatli, the Sun's Heart (530 - Foil)
Secret Lair
(U)
Collector #: 530
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Legendary Planeswalker - Huatli
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Each creature you control assigns combat damage equal to its toughness rather than its power. [-3]: You gain life equal to the greatest toughness among creatures you control. |7| |
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- NM
- EX
- VG
- G
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Psionic Sliver (621 - Foil)
Secret Lair
(R)
Collector #: 621
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2/2 Creature - Sliver
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All Sliver creatures have " |
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- NM
- EX
- VG
- G
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Enduring Ideal (0887 - Foil)
Secret Lair
(R)
Collector #: 0887
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Sorcery
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Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
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- NM
- EX
- VG
- G
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Flowerfoot Swordmaster (0046 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0046
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1/2 Creature - Mouse Soldier
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Offspring Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Krosan Grip (481 - Denting Blows - Foil)
Secret Lair
(R)
Collector #: 481
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Batwing Brume (2469 - Non-Foil)
Secret Lair
(R)
Collector #: 2469
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Instant
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Prevent all combat damage that would be dealt this turn if |
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- NM
- EX
- VG
- G
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Egg Token (1398 - Foil)
Secret Lair
(S)
Collector #: 1398
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0/1 Token Creature - Egg
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| Defender | |
- NM
- EX
- VG
- G
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Etali, Primal Storm (1123 - Foil)
Secret Lair
(R)
Collector #: 1123
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Intruder Alarm (229 - Non-Foil)
Secret Lair
(R)
Collector #: 229
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Enchantment
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Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
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- NM
- EX
- VG
- G
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Mountain (418 - Non-Foil)
Secret Lair
(R)
Collector #: 418
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Path to Exile (226 - Non-Foil)
Secret Lair
(R)
Collector #: 226
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. | |
- NM
- EX
- VG
- G
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Scion of Draco (7026 - Foil Stamped)
Secret Lair
(M)
Collector #: 7026
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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Brainstorm (7016 - Non-Foil)
Secret Lair
(R)
Collector #: 7016
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Crash Through (591 - Foil)
Secret Lair
(R)
Collector #: 591
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Sorcery
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Creatures you control gain trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Fling (1038 - Throw Team-Mate - Non-Foil)
Secret Lair
(R)
Collector #: 1038
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target. |
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- NM
- EX
- VG
- G
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Glimpse of Nature (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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| Whenever you cast a creature spell this turn, draw a card. | |
- NM
- EX
- VG
- G
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Inspiring Vantage (1375 - Foil)
Secret Lair
(R)
Collector #: 1375
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Konda's Banner (2772 - He-Man's Battle Harness - Foil)
Secret Lair
(R)
Collector #: 2772
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Legendary Artifact - Equipment
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He-Man's Battle Harness can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip |
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- NM
- EX
- VG
- G
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Lier, Disciple of the Drowned (2350 - Foil)
Secret Lair
(M)
Collector #: 2350
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3/4 Legendary Creature - Human Wizard
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Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. |
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- NM
- EX
- VG
- G
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Miscast (2317 - Foil)
Secret Lair
(R)
Collector #: 2317
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Instant
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Counter target instant or sorcery spell unless its controller pays |
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- NM
- EX
- VG
- G
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Secrets of the Dead (7099 - Foil)
Secret Lair
(R)
Collector #: 7099
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Enchantment
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| Whenever you cast a spell from your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Seraph Sanctuary (1292 - Non-Foil)
Secret Lair
(R)
Collector #: 1292
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
3951 - 3975 of 4684 results