MTG / Secret Lair
3926 - 3950 of 4136 results
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Faerie Artisans (1628 - Non-Foil)
Secret Lair
(R)
Collector #: 1628
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2/2 Creature - Faerie Artificer
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Flying Whenever a nontoken creature enters the battlefield under an opponent’s control, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. |
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- NM
- EX
- VG
- G
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Master of the Wild Hunt (1249 - Foil)
Secret Lair
(M)
Collector #: 1249
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3/3 Creature - Human Shaman
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At the beginning of your upkeep, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
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Mountain (1359 - Non-Foil)
Secret Lair
(R)
Collector #: 1359
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mogg Assassin (2517 - Non-Foil)
Secret Lair
(R)
Collector #: 2517
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2/1 Creature - Goblin Assassin
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- NM
- EX
- VG
- G
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Counterflux (482 - Non-Foil)
Secret Lair
(R)
Collector #: 482
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Instant
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This spell can't be countered. Counter target spell you don't control. Overload |
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- NM
- EX
- VG
- G
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Elite Spellbinder (2021 - Foil)
Secret Lair
(R)
Collector #: 2021
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3/1 Creature - Human Cleric
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Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs |
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- NM
- EX
- VG
- G
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Nullmage Shepherd (0774 - Foil)
Secret Lair
(R)
Collector #: 0774
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2/4 Creature - Elf Shaman
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| Tap four untapped creatures you control: Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Elmar, Ulvenwald Informant
Secret Lair
(R)
Collector #: 004
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3/2 Legendary Creature - Human
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Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with " Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Anowon, the Ruin Thief (1568 - Non-Foil)
Secret Lair
(M)
Collector #: 1568
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2/4 Legendary Creature - Vampire Rogue
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Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. |
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- NM
- EX
- VG
- G
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Frenetic Sliver (662 - Foil)
Secret Lair
(R)
Collector #: 662
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2/2 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Mountain (564 - Foil)
Secret Lair
(L)
Collector #: 564
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Fleshbag Marauder (1175 - Non-Foil)
Secret Lair
(R)
Collector #: 1175
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3/1 Creature - Zombie Warrior
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| When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. | |
- NM
- EX
- VG
- G
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Island (551 - Foil)
Secret Lair
(L)
Collector #: 551
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Basic Land - Island
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- NM
- EX
- VG
- G
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Angrath, Captain of Chaos (527 - Foil)
Secret Lair
(U)
Collector #: 527
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Legendary Planeswalker - Angrath
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Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
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- NM
- EX
- VG
- G
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Island (555 - Foil)
Secret Lair
(L)
Collector #: 555
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (485 - Foil)
Secret Lair
(R)
Collector #: 485
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Basic Land - Island
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- NM
- EX
- VG
- G
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Maro (719 - Foil)
Secret Lair
(R)
Collector #: 719
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Koth of the Hammer (1248 - Foil)
Secret Lair
(M)
Collector #: 1248
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Legendary Planeswalker - Koth
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[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [-2]: Add [-5]: You get an emblem with "Mountains you control have ' |3| |
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- NM
- EX
- VG
- G
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Plains (391 - Foil)
Secret Lair
(R)
Collector #: 391
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Wanderwine Hub (1324 - Non-Foil)
Secret Lair
(R)
Collector #: 1324
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Land
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As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Plains (484 - Non-Foil)
Secret Lair
(R)
Collector #: 484
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Hargilde, Kindly Runechanter
Secret Lair
(R)
Collector #: 005
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2/3 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Fertile Ground (1846 - Non-Foil)
Secret Lair
(C)
Collector #: 1846
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
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- NM
- EX
- VG
- G
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Ancient Amphitheater (1320 - Non-Foil)
Secret Lair
(R)
Collector #: 1320
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Land
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As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Mogg War Marshal (1618 - Foil)
Secret Lair
(R)
Collector #: 1618
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1/1 Creature - Goblin Warrior
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Echo When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
3926 - 3950 of 4136 results