MTG / Secret Lair
3876 - 3900 of 4136 results
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Distant Melody (2311 - Non-Foil)
Secret Lair
(R)
Collector #: 2311
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Evolving Wilds (538 - Non-Foil)
Secret Lair
(R)
Collector #: 538
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Land
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- NM
- EX
- VG
- G
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Fatal Push (7017 - Non-Foil)
Secret Lair
(R)
Collector #: 7017
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Island (466 - Non-Foil)
Secret Lair
(R)
Collector #: 466
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (1366 - Foil)
Secret Lair
(R)
Collector #: 1366
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Palladia-Mors (1071 - Textured Foil)
Secret Lair
(R)
Collector #: 1071
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7/7 Legendary Creature - Elder Dragon
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Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay |
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- NM
- EX
- VG
- G
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Selfless Savior (0732 - Non-Foil)
Secret Lair
(R)
Collector #: 0732
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1/1 Creature - Dog
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| Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Tireless Tracker (711 - Foil)
Secret Lair
(R)
Collector #: 711
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Anowon, the Ruin Thief (1568 - Foil)
Secret Lair
(M)
Collector #: 1568
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2/4 Legendary Creature - Vampire Rogue
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Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. |
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- NM
- EX
- VG
- G
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Karador, Ghost Chieftain (1646 - Foil)
Secret Lair
(M)
Collector #: 1646
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3/4 Legendary Creature - Centaur Spirit
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This spell costs 1 less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard. |
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- NM
- EX
- VG
- G
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Sunblast Angel (1290 - Foil)
Secret Lair
(R)
Collector #: 1290
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4/5 Creature - Angel
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Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures. |
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- NM
- EX
- VG
- G
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Aggressive Mining (2108 - Non-Foil)
Secret Lair
(R)
Collector #: 2108
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Enchantment
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You can't play lands. Sacrifice a land: Draw two cards. Activate this ability only once each turn. |
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- NM
- EX
- VG
- G
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Radha, Heart of Keld (1876 - Non-Foil)
Secret Lair
(R)
Collector #: 1876
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3/3 Legendary Creature - Elf Warrior
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During your turn, Radha has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. |
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- NM
- EX
- VG
- G
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Bloody Betrayal (7102 - Foil)
Secret Lair
(R)
Collector #: 7102
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Explore (114 - Non-Foil)
Secret Lair
(R)
Collector #: 114
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Forest (2080 - Foil)
Secret Lair
(R)
Collector #: 2080
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Slimefoot, the Stowaway (1138 - Non-Foil)
Secret Lair
(R)
Collector #: 1138
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2/3 Legendary Creature - Fungus
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Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. |
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- NM
- EX
- VG
- G
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Voice of Resurgence (1258 - Foil)
Secret Lair
(M)
Collector #: 1258
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2/2 Creature - Elemental
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| Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | |
- NM
- EX
- VG
- G
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Wheel of Sun and Moon (1105 - Foil)
Secret Lair
(R)
Collector #: 1105
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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Teyo, the Shieldmage (504 - Foil)
Secret Lair
(U)
Collector #: 504
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Legendary Planeswalker - Teyo
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You have hexproof. (You can't be the target of spells or abilities your opponents control.) [-2]: Create a 0/3 white Wall creature token with defender. |5| |
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- NM
- EX
- VG
- G
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Fertile Ground (1846 - Non-Foil)
Secret Lair
(C)
Collector #: 1846
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
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- NM
- EX
- VG
- G
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Howltooth Hollow (438 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 438
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Jiang Yanggu, Wildcrafter (517 - Foil)
Secret Lair
(U)
Collector #: 517
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Legendary Planeswalker - Yanggu
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Each creature you control with a +1/+1 counter on it has “ [-1]: Put a +1/+1 counter on target creature. |3| |
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- NM
- EX
- VG
- G
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Angrath, Captain of Chaos (527 - Foil)
Secret Lair
(U)
Collector #: 527
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Legendary Planeswalker - Angrath
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Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
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- NM
- EX
- VG
- G
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Plains (1652 - Foil)
Secret Lair
(R)
Collector #: 1652
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Basic Land - Plains
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- NM
- EX
- VG
- G
3876 - 3900 of 4136 results