MTG / Secret Lair
3876 - 3900 of 4587 results
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Mycosynth Wellspring (1435 - Foil)
Secret Lair
(R)
Collector #: 1435
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Artifact
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| When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Read the Bones (7066 - Non-Foil)
Secret Lair
(R)
Collector #: 7066
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Sorcery
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| Scry 2, then draw two cards. You lose 2 life. | |
- NM
- EX
- VG
- G
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Restoration Angel (1380 - Foil)
Secret Lair
(R)
Collector #: 1380
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3/4 Creature - Angel
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Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Vindictive Lich (235 - Non-Foil)
Secret Lair
(R)
Collector #: 235
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4/1 Creature - Zombie WIzard
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When Vindictive Lich dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Angel of the Ruins (1343 - Foil)
Secret Lair
(R)
Collector #: 1343
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5/7 Artifact Creature - Angel
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Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
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- NM
- EX
- VG
- G
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T-45 Power Armor (2452 - T-60 Power Armor - Foil)
Secret Lair
(R)
Collector #: 2452
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Artifact - Equipment
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When this Equipment enters, you get ![]() (two energy counters).Equipped creature gets +3/+3 and doesn't untap during its controller's untap step. At the beginning of your upkeep, you may pay . If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.Equip |
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- NM
- EX
- VG
- G
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Darksteel Mutation (1836 - Non-Foil)
Secret Lair
(U)
Collector #: 1836
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Enchantment - Aura
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Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. |
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- NM
- EX
- VG
- G
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Guile, Sonic Soldier (434 - Non-Foil)
Secret Lair
(R)
Collector #: 434
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4/4 Legendary Creature - Human Soldier
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Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one -
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- NM
- EX
- VG
- G
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Thrun, the Last Troll (0810 - Non-Foil)
Secret Lair
(M)
Collector #: 0810
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4/4 Legendary Creature - Troll Shaman
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This spell can’t be countered. Hexproof (This creature can’t be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Approach of the Second Sun (1035 - Non-Foil - Touchdown!)
Secret Lair
(R)
Collector #: 1035
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
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Bloodghast (2351 - Non-Foil)
Secret Lair
(R)
Collector #: 2351
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2/1 Creature - Vampire Spirit
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This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Brazen Borrower (234 - Foil)
Secret Lair
(M)
Collector #: 234
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3/1 Creature - Faerie Rogue
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Flash Flying Brazen Borrower can block only creatures with flying. Petty Theft Instant - Adventure Return target nonland permanent an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
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Mountain (418 - Non-Foil)
Secret Lair
(R)
Collector #: 418
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Scion of Draco (7026 - Foil Stamped)
Secret Lair
(M)
Collector #: 7026
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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Abundant Growth (1135 - Non-Foil)
Secret Lair
(R)
Collector #: 1135
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Fecundity (1714 - Non-Foil)
Secret Lair
(R)
Collector #: 1714
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Enchantment
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| Whenever a creature dies, that creature's controller may draw a card. | |
- NM
- EX
- VG
- G
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Forge, Neverwinter Charlatan (1239 - Non-Foil)
Secret Lair
(R)
Collector #: 1239
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Marit Lage Token (1681 - The Black Beast of Aaargh - Non-Foil)
Secret Lair
(S)
Collector #: 1681
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20/20 Token Legendary Creature - Avatar
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| Flying, indestructible | |
- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1557 - Eivor, Raven Clan Champion - Non-Foil)
Secret Lair
(M)
Collector #: 1557
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Nissa, Who Shakes the World (1042 - Non-Foil)
Secret Lair
(R)
Collector #: 1042
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Legendary Planeswalker - Nissa
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Whenever you tap a Forest for mana, add an additional [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land. [-8]: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. |5| |
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- NM
- EX
- VG
- G
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Orvar, the All-Form (2867 - Foil)
Secret Lair
(M)
Collector #: 2867
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3/3 Legendary Creature - Shapeshifter
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Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. |
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- NM
- EX
- VG
- G
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Plains (239 - Non-Foil)
Secret Lair
(R)
Collector #: 239
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rip Apart (1917 - Foil)
Secret Lair
(R)
Collector #: 1917
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Non-Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Meteor Golem (285 - Foil)
Secret Lair
(R)
Collector #: 285
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3/3 Artifact Creature - Golem
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| When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
3876 - 3900 of 4587 results
