MTG / Secret Lair
3851 - 3875 of 4136 results
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Tormenting Voice (2319 - Foil)
Secret Lair
(R)
Collector #: 2319
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Jaspera Sentinel (0770 - Foil)
Secret Lair
(R)
Collector #: 0770
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1/2 Creature - Elf Rogue
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Reach |
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- NM
- EX
- VG
- G
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Tradewind Rider (1997 - Foil)
Secret Lair
(R)
Collector #: 1997
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1/4 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Huatli, the Sun's Heart (530 - Foil)
Secret Lair
(U)
Collector #: 530
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Legendary Planeswalker - Huatli
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Each creature you control assigns combat damage equal to its toughness rather than its power. [-3]: You gain life equal to the greatest toughness among creatures you control. |7| |
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- NM
- EX
- VG
- G
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Maro (719 - Foil)
Secret Lair
(R)
Collector #: 719
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Moorland Haunt (349 - Non-Foil)
Secret Lair
(R)
Collector #: 349
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Land
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- NM
- EX
- VG
- G
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Angel of the Ruins (1378 - Non-Foil)
Secret Lair
(R)
Collector #: 1378
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5/7 Artifact Creature - Angel
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Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
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- NM
- EX
- VG
- G
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Ravenous Chupacabra (305 - Foil Etched)
Secret Lair
(R)
Collector #: 305
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Wastes (704 - Non-Foil)
Secret Lair
(R)
Collector #: 704
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Basic Land
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- NM
- EX
- VG
- G
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Wrath of God (441 - Shrinking Storm - Foil)
Secret Lair
(R)
Collector #: 441
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Chief Jim Hopper (341 - Foil)
Secret Lair
(R)
Collector #: 341
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4/4 Legendary Creature - Human Soldier
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Menace Whenever Chief Jim Hopper attacks, investigate once for each nontoken attacking creature. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (1457 - Foil)
Secret Lair
(M)
Collector #: 1457
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Koth of the Hammer (1248 - Foil)
Secret Lair
(M)
Collector #: 1248
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Legendary Planeswalker - Koth
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[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [-2]: Add [-5]: You get an emblem with "Mountains you control have ' |3| |
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- NM
- EX
- VG
- G
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Mountain (1359 - Foil)
Secret Lair
(R)
Collector #: 1359
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1364 - Foil)
Secret Lair
(R)
Collector #: 1364
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Gideon Blackblade (503 - Foil)
Secret Lair
(M)
Collector #: 503
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Legendary Planeswalker - Gideon
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As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [-6]: Exile target nonland permanent. |4| |
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- NM
- EX
- VG
- G
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Questing Phelddagrif (671 - Non-Foil)
Secret Lair
(R)
Collector #: 671
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4/4 Creature - Phelddagrif
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- NM
- EX
- VG
- G
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Jiang Yanggu, Wildcrafter (517 - Foil)
Secret Lair
(U)
Collector #: 517
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Legendary Planeswalker - Yanggu
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Each creature you control with a +1/+1 counter on it has “ [-1]: Put a +1/+1 counter on target creature. |3| |
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- NM
- EX
- VG
- G
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Siege Rhino (2014 - Foil)
Secret Lair
(R)
Collector #: 2014
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4/5 Creature - Rhino
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Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. |
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- NM
- EX
- VG
- G
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Spell Queller (193 - Non-Foil)
Secret Lair
(R)
Collector #: 193
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2/3 Creature - Spirit
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Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. |
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- NM
- EX
- VG
- G
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Serenity (1893 - Non-Foil)
Secret Lair
(R)
Collector #: 1893
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Enchantment
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| At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Bloody Betrayal (7102 - Foil)
Secret Lair
(R)
Collector #: 7102
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Forest (573 - Foil)
Secret Lair
(L)
Collector #: 573
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Restoration Angel (1380 - Non-Foil)
Secret Lair
(R)
Collector #: 1380
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3/4 Creature - Angel
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Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Island (485 - Non-Foil)
Secret Lair
(R)
Collector #: 485
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Basic Land - Island
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- NM
- EX
- VG
- G
3851 - 3875 of 4136 results