MTG / Secret Lair
3851 - 3875 of 4684 results
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Thespian's Stage (2310 - Foil)
Secret Lair
(R)
Collector #: 2310
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Land
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- NM
- EX
- VG
- G
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Thespian's Stage (2310 - Non-Foil)
Secret Lair
(R)
Collector #: 2310
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Land
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- NM
- EX
- VG
- G
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Wood Elves (1101 - Foil)
Secret Lair
(R)
Collector #: 1101
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1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Myr Battlesphere (2097 - Egg Hammer - Non-Foil)
Secret Lair
(R)
Collector #: 2097
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4/7 Artifact Creature - Myr Construct
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When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. |
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- NM
- EX
- VG
- G
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Birds of Paradise (1147 - Foil)
Secret Lair
(R)
Collector #: 1147
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Frantic Search (228 - Non-Foil)
Secret Lair
(R)
Collector #: 228
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Instant
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| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
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Saproling Token (1139 - Foil)
Secret Lair
(S)
Collector #: 1139
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1/1 Token Creature - Saproling
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- NM
- EX
- VG
- G
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Shalai, Voice of Plenty (244 - Non-Foil)
Secret Lair
(R)
Collector #: 244
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3/4 Legendary Creature - Angel
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Flying You, planeswalkers you control, and other creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Slip On the Ring (1293 - Foil)
Secret Lair
(R)
Collector #: 1293
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Instant
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| Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. | |
- NM
- EX
- VG
- G
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Sudden Edict (0039 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0039
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Tasigur, the Golden Fang (1396 - Ian, Convalescent Charmer - Non-Foil)
Secret Lair
(R)
Collector #: 1396
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4/5 Legendary Creature - Human Shaman
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Delve |
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- NM
- EX
- VG
- G
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Torbran, Thane of Red Fell (463 - Non-Foil)
Secret Lair
(R)
Collector #: 463
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2/4 Legendary Creature - Dwarf Noble
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| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
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Forest (452 - Foil)
Secret Lair
(R)
Collector #: 452
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Grenzo, Havoc Raiser (1621 - Non-Foil)
Secret Lair
(R)
Collector #: 1621
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2/2 Legendary Creature - Goblin Rogue
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Whenever a creature you control deals combat damage to a player, choose one-
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- NM
- EX
- VG
- G
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Kroxa, Titan of Death's Hunger (225 - Non-Foil)
Secret Lair
(M)
Collector #: 225
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6/6 Legendary Creature - Elder Giant
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When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape - |
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- NM
- EX
- VG
- G
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Lathliss, Dragon Queen (1145 - Foil)
Secret Lair
(R)
Collector #: 1145
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Sol Ring (249 - Foil)
Secret Lair
(R)
Collector #: 249
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Artifact
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- NM
- EX
- VG
- G
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Vraska, Swarm's Eminence (536 - Foil)
Secret Lair
(U)
Collector #: 536
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Legendary Planeswalker - Vraska
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Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. [-2]: Create a 1/1 black Assassin creature token with deathtouch and “Whenever this creature deals damage to a planeswalker, destroy that planeswalker.” |5| |
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- NM
- EX
- VG
- G
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Chaotic Goo (1658 - Non-Foil)
Secret Lair
(R)
Collector #: 1658
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0/0 Creature - Ooze
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Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. |
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- NM
- EX
- VG
- G
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Happily Ever After (1828 - Foil)
Secret Lair
(R)
Collector #: 1828
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Enchantment
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When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
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- NM
- EX
- VG
- G
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Hunter's Insight (2676 - Non-Foil)
Secret Lair
(R)
Collector #: 2676
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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Mountain (487 - Foil)
Secret Lair
(R)
Collector #: 487
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1650 - Foil)
Secret Lair
(R)
Collector #: 1650
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (1476 - Foil)
Secret Lair
(R)
Collector #: 1476
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Tendrils of Agony (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
3851 - 3875 of 4684 results