MTG / Secret Lair
3801 - 3825 of 4323 results
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Yargle, Glutton of Urborg (1542 - Non-Foil)
Secret Lair
(R)
Collector #: 1542
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9/3 Legendary Creature - Frog Spirit
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- NM
- EX
- VG
- G
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Demonlord Belzenlok (159 - Foil)
Secret Lair
(M)
Collector #: 159
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6/6 Legendary Creature - Elder Demon
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Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage for you for each card put into your hand this way. |
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- NM
- EX
- VG
- G
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Plains (1478 - Non-Foil)
Secret Lair
(R)
Collector #: 1478
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Chain Reaction (2219 - Non-Foil)
Secret Lair
(R)
Collector #: 2219
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Sorcery
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| Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. | |
- NM
- EX
- VG
- G
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Plains (1130 - Non-Foil)
Secret Lair
(R)
Collector #: 1130
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Search for Azcanta (1502 - Heart of the Explorer - Non-Foil)
Secret Lair
(R)
Collector #: 1502
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Legendary Enchantment
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At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
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- NM
- EX
- VG
- G
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Swamp (1090 - Non-Foil)
Secret Lair
(R)
Collector #: 1090
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (1384 - Foil)
Secret Lair
(R)
Collector #: 1384
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Tasha's Hideous Laughter (1395 - Malcolm's Mercurial Mirth - Foil)
Secret Lair
(R)
Collector #: 1395
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Sorcery
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| Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
- NM
- EX
- VG
- G
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Tasha's Hideous Laughter (1395 - Malcolm's Mercurial Mirth - Non-Foil)
Secret Lair
(R)
Collector #: 1395
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Sorcery
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| Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
- NM
- EX
- VG
- G
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Vial Smasher the Fierce (1202 - Non-Foil)
Secret Lair
(M)
Collector #: 1202
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2/3 Legendary Creature - Goblin Berserker
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Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls.. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Island (102 - Non-Foil)
Secret Lair
(R)
Collector #: 102
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (240 - Non-Foil)
Secret Lair
(R)
Collector #: 240
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lightning Bolt (085 - Foil)
Secret Lair
(R)
Collector #: 085
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Mogg War Marshal (1618 - Non-Foil)
Secret Lair
(R)
Collector #: 1618
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1/1 Creature - Goblin Warrior
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Echo When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
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Slimefoot, the Stowaway (1138 - Non-Foil)
Secret Lair
(R)
Collector #: 1138
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2/3 Legendary Creature - Fungus
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Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. |
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- NM
- EX
- VG
- G
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Hunter's Insight (2676 - Non-Foil)
Secret Lair
(R)
Collector #: 2676
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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Plains (545 - Foil)
Secret Lair
(L)
Collector #: 545
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Pyrite Spellbomb (676 - Boogie Bomb - Non-Foil)
Secret Lair
(R)
Collector #: 676
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Artifact
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- NM
- EX
- VG
- G
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Tireless Tracker (711 - Foil)
Secret Lair
(R)
Collector #: 711
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Warp World (7172 - Foil)
Secret Lair
(R)
Collector #: 7172
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Sorcery
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| Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of their library. | |
- NM
- EX
- VG
- G
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Chaotic Goo (1658 - Foil)
Secret Lair
(R)
Collector #: 1658
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0/0 Creature - Ooze
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Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. |
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- NM
- EX
- VG
- G
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Dakkon Blackblade (698 - Foil)
Secret Lair
(R)
Collector #: 698
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*/* Legendary Creature - Human Warrior
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| Dakkon Blackblade's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Dakkon Blackblade (698 - Non-Foil)
Secret Lair
(R)
Collector #: 698
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*/* Legendary Creature - Human Warrior
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| Dakkon Blackblade's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Demonlord Belzenlok (159 - Foil Etched)
Secret Lair
(M)
Collector #: 159
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6/6 Legendary Creature - Elder Demon
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Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage for you for each card put into your hand this way. |
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- NM
- EX
- VG
- G
3801 - 3825 of 4323 results