MTG / Secret Lair
3801 - 3825 of 4684 results
Refine search:
|
Hargilde, Kindly Runechanter
Secret Lair
(R)
Collector #: 005
|
2/3 Legendary Creature - Human
|
|
Partner - Friends forever (You can have two commanders if both have this ability.) |
|
- NM
- EX
- VG
- G
|
Coat of Arms (1712 - Foil)
Secret Lair
(R)
Collector #: 1712
|
Artifact
|
| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
|
Culling the Weak (1818 - Non-Foil)
Secret Lair
(R)
Collector #: 1818
|
Instant
|
|
As an additional cost to cast this spell, sacrifice a creature. Add |
|
- NM
- EX
- VG
- G
|
Kess, Dissident Mage (1167 - Foil)
Secret Lair
(M)
Collector #: 1167
|
3/4 Legendary Creature - Human Wizard
|
|
Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
|
- NM
- EX
- VG
- G
|
Plains (359 - Foil)
Secret Lair
(R)
Collector #: 359
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Rest in Peace (096 - Non-Foil)
Secret Lair
(R)
Collector #: 096
|
Enchantment
|
|
When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
|
- NM
- EX
- VG
- G
|
Zombie Token (1357 - Foil)
Secret Lair
(S)
Collector #: 1357
|
2/2 Token Creature - Zombie
|
- NM
- EX
- VG
- G
|
Forge, Neverwinter Charlatan (1239 - Foil)
Secret Lair
(R)
Collector #: 1239
|
2/4 Legendary Creature - Human Rogue
|
|
Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
|
- NM
- EX
- VG
- G
|
Goblin Guide (0023 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0023
|
2/2 Creature - Goblin Scout
|
|
Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
|
- NM
- EX
- VG
- G
|
Griselbrand (1620 - Non-Foil)
Secret Lair
(M)
Collector #: 1620
|
7/7 Legendary Creature - Demon
|
|
Flying, lifelink Pay 7 life: Draw seven cards> |
|
- NM
- EX
- VG
- G
|
Mountain (242 - Non-Foil)
Secret Lair
(R)
Collector #: 242
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Simon, Wild Magic Sorcerer (1238 - Non-Foil)
Secret Lair
(R)
Collector #: 1238
|
1/1 Legendary Creature - Human Elf Shaman Sorcerer
|
|
Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
|
- NM
- EX
- VG
- G
|
Sram, Senior Edificer (461 - Non-Foil)
Secret Lair
(R)
Collector #: 461
|
2/2 Legendary Creature - Dwarf Advisor
|
| Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. | |
- NM
- EX
- VG
- G
|
Winota, Joiner of Forces (2768 - He-Man, Champion of Eternia - Non-Foil)
Secret Lair
(R)
Collector #: 2768
|
4/4 Legendary Creature - Human Warrior
|
| Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
|
Coffin Queen (1704 - Foil)
Secret Lair
(R)
Collector #: 1704
|
1/1 Creature - Zombie Wizard
|
|
You may choose not to untap Coffin Queen during your untap step. |
|
- NM
- EX
- VG
- G
|
Collective Brutality (1085 - Foil)
Secret Lair
(R)
Collector #: 1085
|
Sorcery
|
|
Escalate - Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more -
|
|
- NM
- EX
- VG
- G
|
Greasefang, Okiba Boss (1690 - Non-Foil)
Secret Lair
(R)
Collector #: 1690
|
4/3 Legendary Creature - Rat Pilot
|
| At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
- NM
- EX
- VG
- G
|
Grenzo, Dungeon Warden (1569 - Non-Foil)
Secret Lair
(R)
Collector #: 1569
|
2/2 Legendary Creature - Goblin Rogue
|
|
Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. |
|
- NM
- EX
- VG
- G
|
Lightning Strike (724 - Non-Foil)
Secret Lair
(R)
Collector #: 724
|
Instant
|
| Lightning Strike deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Mountain (1367 - Foil)
Secret Lair
(R)
Collector #: 1367
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Brainstorm (1162 - Foil)
Secret Lair
(R)
Collector #: 1162
|
Instant
|
| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
|
Mountain (1362 - Non-Foil)
Secret Lair
(R)
Collector #: 1362
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
See Double (2869 - Non-Foil)
Secret Lair
(R)
Collector #: 2869
|
Instant
|
|
This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
|
|
- NM
- EX
- VG
- G
|
Plains (390 - Foil)
Secret Lair
(R)
Collector #: 390
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Demonlord Belzenlok (159 - Foil Etched)
Secret Lair
(M)
Collector #: 159
|
6/6 Legendary Creature - Elder Demon
|
|
Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage for you for each card put into your hand this way. |
|
- NM
- EX
- VG
- G
3801 - 3825 of 4684 results