MTG / Secret Lair
3751 - 3775 of 4136 results
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Wood Elves (2280 - Non-Foil)
Secret Lair
(R)
Collector #: 2280
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1/1 Creature - Elf Scout
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| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Balance (173 - Foil)
Secret Lair
(M)
Collector #: 173
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Sorcery
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| Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | |
- NM
- EX
- VG
- G
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Keen Duelist (0828 - Foil)
Secret Lair
(R)
Collector #: 0828
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2/2 Creature - Human Wizard
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| At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand. | |
- NM
- EX
- VG
- G
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Mountain (106 - Foil)
Secret Lair
(R)
Collector #: 106
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Selfless Savior (0732 - Foil)
Secret Lair
(R)
Collector #: 0732
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1/1 Creature - Dog
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| Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Mulldrifter (373 - Non-Foil)
Secret Lair
(R)
Collector #: 373
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2/2 Creature - Elemental
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Flying When Mulldrifter enters the battlefield, draw two cards. Evoke |
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- NM
- EX
- VG
- G
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Plains (543 - Foil)
Secret Lair
(L)
Collector #: 543
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Lightning Helix (2005 - Foil)
Secret Lair
(R)
Collector #: 2005
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Instant
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| Lightning Helix deals 3 damage to any target and you gain 3 life. | |
- NM
- EX
- VG
- G
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Manifold Mouse (0047 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0047
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1/2 Creature - Mouse Soldier
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Offspring At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. |
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- NM
- EX
- VG
- G
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Karador, Ghost Chieftain (1646 - Foil)
Secret Lair
(M)
Collector #: 1646
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3/4 Legendary Creature - Centaur Spirit
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This spell costs 1 less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard. |
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- NM
- EX
- VG
- G
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Mountain (1364 - Non-Foil)
Secret Lair
(R)
Collector #: 1364
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Admiral Beckett Brass (1410 - Non-Foil)
Secret Lair
(M)
Collector #: 1410
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Brainstorm (1162 - Non-Foil)
Secret Lair
(R)
Collector #: 1162
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Distant Melody (2311 - Non-Foil)
Secret Lair
(R)
Collector #: 2311
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Guile, Sonic Soldier (434 - Non-Foil)
Secret Lair
(R)
Collector #: 434
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4/4 Legendary Creature - Human Soldier
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Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one -
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- NM
- EX
- VG
- G
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Ice-Fang Coatl (0171 - Non-Foil)
Secret Lair
(R)
Collector #: 0171
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1/1 Snow Creature - Snake
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Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
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Sanctum Prelate (278 - Foil)
Secret Lair
(M)
Collector #: 278
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2/2 Creature - Human Cleric
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As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with converted mana cost equal to the chosen number can't be cast. |
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Non-Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Kess, Dissident Mage (1167 - Non-Foil)
Secret Lair
(M)
Collector #: 1167
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3/4 Legendary Creature - Human Wizard
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Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Mycoloth (1136 - Non-Foil)
Secret Lair
(R)
Collector #: 1136
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4/4 Creature - Fungus
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Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth. |
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- NM
- EX
- VG
- G
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Forest (109 - Non-Foil)
Secret Lair
(R)
Collector #: 109
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Goblin Snowman (061 - Foil)
Secret Lair
(R)
Collector #: 061
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1/1 Creature - Goblin
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Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. |
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- NM
- EX
- VG
- G
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Depala, Pilot Exemplar (464 - Foil)
Secret Lair
(R)
Collector #: 464
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3/3 Legendary Creature - Dwarf Pilot
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Other Dwarves you control get +1/+1 Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay |
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- NM
- EX
- VG
- G
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Sylvan Ranger (0779 - Foil)
Secret Lair
(R)
Collector #: 0779
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1/1 Creature - Elf Scout Ranger
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| When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Gaea's Blessing (1303 - Foil)
Secret Lair
(R)
Collector #: 1303
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Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. |
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- NM
- EX
- VG
- G
3751 - 3775 of 4136 results