MTG / Secret Lair
3751 - 3775 of 4323 results
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Wild Mongrel (2001 - Non-Foil)
Secret Lair
(R)
Collector #: 2001
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2/2 Creature - Dog
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| Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Genesis (2002 - Foil)
Secret Lair
(R)
Collector #: 2002
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4/4 Creature - Incarnation
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At the beginning of your upkeep, if Genesis is in your graveyard, you may pay |
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- NM
- EX
- VG
- G
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Triumphant Reckoning (1005 - Non-Foil)
Secret Lair
(M)
Collector #: 1005
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Sorcery
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| Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Butcher of Malakir (7071 - Foil)
Secret Lair
(R)
Collector #: 7071
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5/4 Creature - Vampire Warrior
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Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder (162 - Non-Foil)
Secret Lair
(R)
Collector #: 162
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Tireless Tracker (1094 - Foil)
Secret Lair
(R)
Collector #: 1094
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Hargilde, Kindly Runechanter
Secret Lair
(R)
Collector #: 005
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2/3 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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The Howling Abomination
Secret Lair
(R)
Collector #: 013
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5/5 Legendary Creature - Human Beast Warrior
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Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Dakkon Blackblade (698 - Foil)
Secret Lair
(R)
Collector #: 698
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*/* Legendary Creature - Human Warrior
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| Dakkon Blackblade's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Dakkon Blackblade (698 - Non-Foil)
Secret Lair
(R)
Collector #: 698
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*/* Legendary Creature - Human Warrior
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| Dakkon Blackblade's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Garruk, Caller of Beasts (9995 - Non-Foil)
Secret Lair
(M)
Collector #: 9995
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Legendary Planeswalker - Garruk
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{+1}: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. {-3}: You may put a green creature card from your hand onto the battlefield. {-7}: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle". |4| |
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- NM
- EX
- VG
- G
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Gideon Blackblade (503 - Foil)
Secret Lair
(M)
Collector #: 503
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Legendary Planeswalker - Gideon
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As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [-6]: Exile target nonland permanent. |4| |
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- NM
- EX
- VG
- G
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Hero's Downfall (312 - Foil)
Secret Lair
(R)
Collector #: 312
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Instant
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| Destroy target creature or planeswalker. | |
- NM
- EX
- VG
- G
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Treasure Token (1432 - Non-Foil)
Secret Lair
(S)
Collector #: 1432
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Anger (1637 - Foil)
Secret Lair
(R)
Collector #: 1637
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2/2 Creature - Incarnation
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Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. |
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- NM
- EX
- VG
- G
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Dismember (321 - Non-Foil)
Secret Lair
(R)
Collector #: 321
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Island (1383 - Foil)
Secret Lair
(R)
Collector #: 1383
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Basic Land - Island
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- NM
- EX
- VG
- G
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Monastery Swiftspear (216 - Non-Foil)
Secret Lair
(R)
Collector #: 216
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1/2 Creature - Human Monk
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| Haste, prowess | |
- NM
- EX
- VG
- G
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Olivia, Mobilized for War (492 - Non-Foil)
Secret Lair
(M)
Collector #: 492
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Phyrexian Unlife (1213 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1213
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Enchantment
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You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Risen Reef (1257 - Non-Foil)
Secret Lair
(R)
Collector #: 1257
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1/1 Creature - Elemental
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| Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Thought-Knot Seer (720 - Non-Foil)
Secret Lair
(R)
Collector #: 720
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Circular Logic (1519 - Non-Foil)
Secret Lair
(R)
Collector #: 1519
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Instant
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Counter target spell unless its controller pays Madness |
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- NM
- EX
- VG
- G
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Forest (1482 - Foil)
Secret Lair
(R)
Collector #: 1482
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Glimpse of Nature (2004 - Non-Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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| Whenever you cast a creature spell this turn, draw a card. | |
- NM
- EX
- VG
- G
3751 - 3775 of 4323 results