MTG / Secret Lair
3726 - 3750 of 4136 results
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Unbreakable Formation (310 - Non-Foil)
Secret Lair
(R)
Collector #: 310
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (Deadpool - Foil)
Secret Lair
(C)
Collector #: 0003
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Huntmaster of the Fells (495 - Foil)
Secret Lair
(M)
Collector #: 495
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder (162 - Non-Foil)
Secret Lair
(R)
Collector #: 162
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Plains (100 - Foil)
Secret Lair
(R)
Collector #: 100
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Thragtusk (238 - Non-Foil)
Secret Lair
(R)
Collector #: 238
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
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The Howling Abomination
Secret Lair
(R)
Collector #: 013
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5/5 Legendary Creature - Human Beast Warrior
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Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Frilled Mystic (0786 - Foil)
Secret Lair
(R)
Collector #: 0786
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3/2 Creature - Elf Lizard Wizard
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Flash When Frilled Mystic enters the battlefield, you may counter target spell. |
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- NM
- EX
- VG
- G
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Drown in the Loch (270 - Foil)
Secret Lair
(R)
Collector #: 270
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Ilharg, the Raze-Boar (318 - Non-Foil)
Secret Lair
(M)
Collector #: 318
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6/6 Legendary Creature - Boar God
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Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Mountain (1133 - Foil)
Secret Lair
(R)
Collector #: 1133
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Veil of Summer (1024 - Non-Foil)
Secret Lair
(R)
Collector #: 1024
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Lathliss, Dragon Queen (1145 - Non-Foil)
Secret Lair
(R)
Collector #: 1145
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Mountain (1193 - Non-Foil)
Secret Lair
(R)
Collector #: 1193
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Vandalblast (2426 - Non-Foil)
Secret Lair
(U)
Collector #: 2426
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Wood Elves (2280 - Non-Foil)
Secret Lair
(R)
Collector #: 2280
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1/1 Creature - Elf Scout
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| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Balance (173 - Foil)
Secret Lair
(M)
Collector #: 173
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Sorcery
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| Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | |
- NM
- EX
- VG
- G
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Mountain (106 - Foil)
Secret Lair
(R)
Collector #: 106
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Selfless Savior (0732 - Foil)
Secret Lair
(R)
Collector #: 0732
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1/1 Creature - Dog
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| Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Depala, Pilot Exemplar (464 - Foil)
Secret Lair
(R)
Collector #: 464
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3/3 Legendary Creature - Dwarf Pilot
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Other Dwarves you control get +1/+1 Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay |
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- NM
- EX
- VG
- G
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Grim Backwoods (354 - Foil)
Secret Lair
(R)
Collector #: 354
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Land
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- NM
- EX
- VG
- G
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Plains (543 - Foil)
Secret Lair
(L)
Collector #: 543
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Mountain (487 - Foil)
Secret Lair
(R)
Collector #: 487
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Forest (574 - Foil)
Secret Lair
(L)
Collector #: 574
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Basic Land - Forest
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- NM
- EX
- VG
- G
3726 - 3750 of 4136 results