MTG / Secret Lair
3726 - 3750 of 4323 results
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Plains (1190 - Foil)
Secret Lair
(R)
Collector #: 1190
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Vivien, Champion of the Wilds (519 - Foil)
Secret Lair
(R)
Collector #: 519
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Legendary Planeswalker - Viven
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You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. [-2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it’s a creature card. |4| |
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- NM
- EX
- VG
- G
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Wurm Token (1306 - Foil)
Secret Lair
(S)
Collector #: 1306
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5/5 Token Creature - Wurm
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| Trample | |
- NM
- EX
- VG
- G
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Battle of Wits (1446 - Foil)
Secret Lair
(R)
Collector #: 1446
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Enchantment
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| At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Crash Through (591 - Non-Foil)
Secret Lair
(R)
Collector #: 591
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Sorcery
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Creatures you control gain trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Mechtitan Core (1965 - Foil)
Secret Lair
(R)
Collector #: 1965
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2/4 Artifact - Vehicle
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Crew 2 |
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- NM
- EX
- VG
- G
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Plains (545 - Foil)
Secret Lair
(L)
Collector #: 545
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Reconnaissance Mission (2535 - Foil)
Secret Lair
(R)
Collector #: 2535
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Enchantment
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Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling |
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- NM
- EX
- VG
- G
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Roon of the Hidden Realm (2173 - Foil)
Secret Lair
(R)
Collector #: 2173
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4/4 Legendary Creature - Rhino Soldier
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Vigilance, trample |
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- NM
- EX
- VG
- G
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Shoot the Sheriff (0043 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0043
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Instant
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| Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) | |
- NM
- EX
- VG
- G
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Wastes (706 - Non-Foil)
Secret Lair
(R)
Collector #: 706
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Basic Land
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- NM
- EX
- VG
- G
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Depala, Pilot Exemplar (464 - Foil)
Secret Lair
(R)
Collector #: 464
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3/3 Legendary Creature - Dwarf Pilot
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Other Dwarves you control get +1/+1 Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay |
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- NM
- EX
- VG
- G
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Duty Beyond Death (2387 - Non-Foil)
Secret Lair
(R)
Collector #: 2387
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.) |
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- NM
- EX
- VG
- G
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Fatal Push (7017 - Non-Foil)
Secret Lair
(R)
Collector #: 7017
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Rift Bolt (2050 - Non-Foil)
Secret Lair
(R)
Collector #: 2050
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Sorcery
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Rift Bolt deals 3 damage to any target. Suspend 1 - |
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- NM
- EX
- VG
- G
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Treasure Token (1507 - Foil)
Secret Lair
(S)
Collector #: 1507
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Yargle, Glutton of Urborg (1542 - Foil)
Secret Lair
(R)
Collector #: 1542
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9/3 Legendary Creature - Frog Spirit
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- NM
- EX
- VG
- G
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Anger of the Gods (113 - Foil)
Secret Lair
(R)
Collector #: 113
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Butcher of Malakir (7071 - Non-Foil)
Secret Lair
(R)
Collector #: 7071
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5/4 Creature - Vampire Warrior
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Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Bloody Betrayal (7102 - Non-Foil)
Secret Lair
(R)
Collector #: 7102
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Chandra, Flamecaller (0807 - MEIKO, Explosive Entertainer - Foil)
Secret Lair
(M)
Collector #: 0807
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Legendary Planeswalker - Chandra
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[+1]: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. [0]: Discard all the cards in your hand, then draw that many cards plus one. [-X]: Chandra, Flamecaller deals X damage to each creature. |4| |
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- NM
- EX
- VG
- G
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Huntmaster of the Fells (495 - Foil)
Secret Lair
(M)
Collector #: 495
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Chaotic Goo (1658 - Foil)
Secret Lair
(R)
Collector #: 1658
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0/0 Creature - Ooze
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Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. |
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- NM
- EX
- VG
- G
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Maro (719 - Foil)
Secret Lair
(R)
Collector #: 719
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Plains (101 - Foil)
Secret Lair
(R)
Collector #: 101
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Basic Land - Plains
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- NM
- EX
- VG
- G
3726 - 3750 of 4323 results