MTG / Secret Lair
351 - 375 of 4136 results
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Esika, God of the Tree (1155 - Foil)
Secret Lair
(M)
Collector #: 1155
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1/4 Legendary Creature - God
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Vigilance Other legendary creatures you control have vigilance and " Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Jeska, Thrice Reborn (1201 - Foil)
Secret Lair
(M)
Collector #: 1201
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Legendary Planeswalker - Jeska
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Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game. [0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. [-X]: Jeska, Thrice Reborn deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner |
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- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Warren Instigator (157 - Non-Foil)
Secret Lair
(M)
Collector #: 157
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Sol Ring (1696 - Foil)
Secret Lair
(R)
Collector #: 1696
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Artifact
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- NM
- EX
- VG
- G
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Cabal Ritual (2199 - Cordyceps Excision - Non-Foil)
Secret Lair
(R)
Collector #: 2199
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Instant
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Add Threshold - Add |
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- NM
- EX
- VG
- G
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Xorn (0876 - Foil)
Secret Lair
(R)
Collector #: 0876
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3/2 Creature - Elemental
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| If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
- NM
- EX
- VG
- G
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Seize the Spotlight (7044 - Foil)
Secret Lair
(R)
Collector #: 7044
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Sorcery
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| Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. | |
- NM
- EX
- VG
- G
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Propaganda (381 - Foil)
Secret Lair
(R)
Collector #: 381
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Serra Ascendant (1125 - Foil)
Secret Lair
(R)
Collector #: 1125
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Serra Ascendant (2291 - Aang, Ascendant Airbender - Foil)
Secret Lair
(R)
Collector #: 2291
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation (1731 - Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Birds of Paradise (1675 - African Swallow // European Swallow - Non-Foil)
Secret Lair
(R)
Collector #: 1675
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Command Beacon (470 - Galaxy Foil)
Secret Lair
(R)
Collector #: 470
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Land
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- NM
- EX
- VG
- G
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Visions of Beyond (1670 - Foil)
Secret Lair
(R)
Collector #: 1670
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Instant
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| Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
- NM
- EX
- VG
- G
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City on Fire (1803 - Non-Foil)
Secret Lair
(R)
Collector #: 1803
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Enchantment
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for If a source you control would deal damage to a permanent or player, it deals triple that damage instead. |
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- NM
- EX
- VG
- G
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Blood Crypt (125 - Non-Foil)
Secret Lair
(R)
Collector #: 125
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Land - Swamp Mountain
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| As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Bearscape (1008 - Non-Foil)
Secret Lair
(R)
Collector #: 1008
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Enchantment
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- NM
- EX
- VG
- G
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Rot Hulk (0851 - Foil)
Secret Lair
(M)
Collector #: 0851
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5/5 Creature - Zombie
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Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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- NM
- EX
- VG
- G
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Goblin Matron (1312 - Foil)
Secret Lair
(R)
Collector #: 1312
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1/1 Creature - Goblin
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| When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Descendants' Path (1183 - Foil)
Secret Lair
(R)
Collector #: 1183
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Enchantment
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| At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. | |
- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1597 - Miku, Lost but Singing - Non-Foil)
Secret Lair
(R)
Collector #: 1597
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Dryad of the Ilysian Grove (191 - Foil)
Secret Lair
(R)
Collector #: 191
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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- NM
- EX
- VG
- G
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Tevesh Szat, Doom of Fools (1199 - Foil)
Secret Lair
(M)
Collector #: 1199
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Legendary Planeswalker - Szat
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[+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [-10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner |4| |
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- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
351 - 375 of 4136 results