MTG / Secret Lair
3701 - 3725 of 4136 results
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Serra Angel (1161 - Foil)
Secret Lair
(R)
Collector #: 1161
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4/4 Creature - Angel
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Mountain (1650 - Foil)
Secret Lair
(R)
Collector #: 1650
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (1130 - Non-Foil)
Secret Lair
(R)
Collector #: 1130
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1918 - Non-Foil)
Secret Lair
(R)
Collector #: 1918
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Concealed Courtyard (1372 - Non-Foil)
Secret Lair
(R)
Collector #: 1372
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Land
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Fblthp, the Lost (583 - Non-Foil)
Secret Lair
(R)
Collector #: 583
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1/1 Legendary Creature - Homunculus
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When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner’s library. |
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- NM
- EX
- VG
- G
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Goblin Chieftain (2424 - Non-Foil)
Secret Lair
(R)
Collector #: 2424
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Parhelion II (1964 - Foil)
Secret Lair
(R)
Collector #: 1964
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5/5 Legendary Artifact - Vehicle
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Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Plague Engineer (1215 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1215
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2/2 Creature - Phyrexian Carrier
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Deathtouch As Plague Engineer enters the battlefield, choose a creature type. Creatures of the chosen type your opponents control get -1/-1. |
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- NM
- EX
- VG
- G
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Swamp (450 - Foil)
Secret Lair
(R)
Collector #: 450
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Crash Through (591 - Non-Foil)
Secret Lair
(R)
Collector #: 591
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Sorcery
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Creatures you control gain trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Dire Undercurrents (1578 - Foil)
Secret Lair
(R)
Collector #: 1578
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Enchantment
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Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. |
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- NM
- EX
- VG
- G
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Plains (1478 - Foil)
Secret Lair
(R)
Collector #: 1478
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Burnished Hart (0172 - Non-Foil)
Secret Lair
(R)
Collector #: 0172
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2/2 Artifact Creature - Elk
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- NM
- EX
- VG
- G
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Gaea's Blessing (0735 - Non-Foil)
Secret Lair
(R)
Collector #: 0735
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Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. |
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- NM
- EX
- VG
- G
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Metalwork Colossus (377 - Non-Foil)
Secret Lair
(R)
Collector #: 377
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10/10 Artifact Creature - Construct
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Metalwork Colossus costs Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Nomad Outpost (465 - Foil)
Secret Lair
(R)
Collector #: 465
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Land
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Nomad Outpost enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Darksteel Ingot (204 - Non-Foil)
Secret Lair
(R)
Collector #: 204
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Artifact
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Indestructible |
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- NM
- EX
- VG
- G
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Soul-Scar Mage (2039 - Foil)
Secret Lair
(R)
Collector #: 2039
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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- NM
- EX
- VG
- G
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Spiteful Prankster (0801 - Non-Foil)
Secret Lair
(R)
Collector #: 0801
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3/2 Creature - Devil
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As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
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- NM
- EX
- VG
- G
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Northern Paladin (1855 - Non-Foil)
Secret Lair
(R)
Collector #: 1855
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3/3 Creature - Human Knight
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Huntmaster of the Fells (495 - Foil)
Secret Lair
(M)
Collector #: 495
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder (162 - Non-Foil)
Secret Lair
(R)
Collector #: 162
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Mountain (487 - Foil)
Secret Lair
(R)
Collector #: 487
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Basic Land - Mountain
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- NM
- EX
- VG
- G
3701 - 3725 of 4136 results