MTG / Secret Lair
3701 - 3725 of 4684 results
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Plains (2076 - Foil)
Secret Lair
(R)
Collector #: 2076
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Toxin Sliver (635 - Foil)
Secret Lair
(R)
Collector #: 635
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a creature, destroy that creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Treasure Token // Walker Token (148 - Foil)
Secret Lair
(S)
Collector #: 153
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Sleight of Hand (0025 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0025
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Plains (1399 - Non-Foil)
Secret Lair
(R)
Collector #: 1399
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Growth Spiral (7054 - Foil)
Secret Lair
(R)
Collector #: 7054
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Leeching Sliver (632 - Foil)
Secret Lair
(R)
Collector #: 632
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1/1 Creature - Sliver
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| Whenever a Sliver you control attacks, defending player loses 1 life. | |
- NM
- EX
- VG
- G
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Shiny Impetus (7165 - Gimme, Gimme, Gimme! - Non-Foil)
Secret Lair
(R)
Collector #: 7165
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (Its an artifact with " |
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- NM
- EX
- VG
- G
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Secret Rendezvous (2648 - Non-Foil)
Secret Lair
(R)
Collector #: 2648
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Felidar Retreat (2378 - Katsuichi's Peace - Non-Foil)
Secret Lair
(R)
Collector #: 2378
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Enchantment
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Landfall - Whenever a land you control enters, choose one -
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- NM
- EX
- VG
- G
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Island (1648 - Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Karmic Guide (281 - Non-Foil)
Secret Lair
(R)
Collector #: 281
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Anhelo, the Painter (2353 - Foil)
Secret Lair
(M)
Collector #: 2353
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1/3 Legendary Creature - Vampire Assassin
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Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy that spell and you may choose new targets for the copy.) |
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- NM
- EX
- VG
- G
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Chromatic Lantern (202 - Foil)
Secret Lair
(R)
Collector #: 202
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Non-Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Marchesa, the Black Rose (2009 - Foil)
Secret Lair
(R)
Collector #: 2009
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3/3 Legendary Creature - Human Wizard
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Search for Tomorrow (2598 - Foil)
Secret Lair
(R)
Collector #: 2598
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Sorcery
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Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2 - |
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- NM
- EX
- VG
- G
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Secure the Wastes (1748 - Non-Foil)
Secret Lair
(R)
Collector #: 1748
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Instant
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| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
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Big Score (7096 - Non-Foil)
Secret Lair
(R)
Collector #: 7096
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Dawnbreak Reclaimer (1346 - Foil)
Secret Lair
(R)
Collector #: 1346
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5/5 Creature - Angel
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Flying At the beginning of your end step, choose a creature card in an opponent’s graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners’ control. |
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- NM
- EX
- VG
- G
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Control Magic (2151 - Non-Foil)
Secret Lair
(U)
Collector #: 2151
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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- NM
- EX
- VG
- G
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Tendrils of Agony (2023 - Non-Foil)
Secret Lair
(R)
Collector #: 2023
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Master of Waves (1278 - Foil)
Secret Lair
(M)
Collector #: 1278
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (310 - Non-Foil)
Secret Lair
(R)
Collector #: 310
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Chandra, Fire Artisan (512 - Foil)
Secret Lair
(R)
Collector #: 512
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Legendary Planeswalker - Chandra
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Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. [+1]: Exile the top card of your library. You may play it this turn. [-7]: Exile the top seven cards of your library. You may play them this turn. |4| |
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- NM
- EX
- VG
- G
3701 - 3725 of 4684 results