MTG / Secret Lair
3676 - 3700 of 4136 results
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Wild Mongrel (2001 - Foil)
Secret Lair
(R)
Collector #: 2001
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2/2 Creature - Dog
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| Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Glissa Sunseeker (491 - Foil)
Secret Lair
(R)
Collector #: 491
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3/2 Legendary Creature - Elf
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First strike |
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- NM
- EX
- VG
- G
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Mountain (1364 - Non-Foil)
Secret Lair
(R)
Collector #: 1364
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Soul-Scar Mage (190 - Non-Foil)
Secret Lair
(R)
Collector #: 190
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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- NM
- EX
- VG
- G
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Treasure Token (1432 - Non-Foil)
Secret Lair
(S)
Collector #: 1432
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Balthor the Defiled (462 - Foil)
Secret Lair
(R)
Collector #: 462
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2/2 Legendary Creature - Zombie Dwarf
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All Minions get +1/+1. |
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- NM
- EX
- VG
- G
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Slip On the Ring (1293 - Foil)
Secret Lair
(R)
Collector #: 1293
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Instant
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| Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. | |
- NM
- EX
- VG
- G
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Distant Melody (1464 - Non-Foil)
Secret Lair
(R)
Collector #: 1464
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Plains (1647 - Non-Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Toshiro Umezawa (261 - Non-Foil)
Secret Lair
(R)
Collector #: 261
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2/2 Legendary Creature - Human Samurai
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Bushido 1 Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. |
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- NM
- EX
- VG
- G
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Anger of the Gods (1503 - Storms of Yamatai - Non-Foil)
Secret Lair
(R)
Collector #: 1503
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Dance of the Manse (2104 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2104
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Sorcery
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| Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in additional to their other types. | |
- NM
- EX
- VG
- G
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Massacre (9991 - Foil)
Secret Lair
(R)
Collector #: 9991
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Sorcery
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If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Matter Reshaper (1048 - Foil)
Secret Lair
(R)
Collector #: 1048
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3/2 Creature - Eldrazi
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| When Matter Reshaper dies, reveal the top card of your library. You may put the card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand. | |
- NM
- EX
- VG
- G
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Ob Nixilis Reignited (274 - Non-Foil)
Secret Lair
(M)
Collector #: 274
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Legendary Planeswalker - Nixilis
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[+1]: You draw a card and you lose 1 life. [-3]: Destroy target creature. [-8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." |5| |
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- NM
- EX
- VG
- G
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Slayers' Stronghold (356 - Non-Foil)
Secret Lair
(R)
Collector #: 356
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Land
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- NM
- EX
- VG
- G
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Sorin, Vengeful Bloodlord (524 - Foil)
Secret Lair
(R)
Collector #: 524
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Legendary Planeswalker - Sorin
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As long as it’s your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. [-X]: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. |4| |
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- NM
- EX
- VG
- G
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Tireless Tracker (711 - Foil)
Secret Lair
(R)
Collector #: 711
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Anowon, the Ruin Thief (1568 - Foil)
Secret Lair
(M)
Collector #: 1568
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2/4 Legendary Creature - Vampire Rogue
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Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. |
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- NM
- EX
- VG
- G
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Tendrils of Agony (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Northern Paladin (1855 - Non-Foil)
Secret Lair
(R)
Collector #: 1855
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3/3 Creature - Human Knight
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- NM
- EX
- VG
- G
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Serra Angel (1161 - Foil)
Secret Lair
(R)
Collector #: 1161
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4/4 Creature - Angel
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Warrior Token (1752 - Foil)
Secret Lair
(S)
Collector #: 1752
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1/1 Token Creature - Warrior
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- NM
- EX
- VG
- G
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Aisha of Sparks and Smoke
Secret Lair
(R)
Collector #: 012
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4/2 Legendary Creature - Human Warrior
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. |
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- NM
- EX
- VG
- G
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Swamp (450 - Non-Foil)
Secret Lair
(R)
Collector #: 450
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Basic Land - Swamp
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- NM
- EX
- VG
- G
3676 - 3700 of 4136 results