MTG / Secret Lair
3626 - 3650 of 4416 results
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Llanowar Visionary (0771 - Foil)
Secret Lair
(R)
Collector #: 0771
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2/2 Creature - Elf Druid
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When Llanowar Visionary enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Serra Angel (1161 - Non-Foil)
Secret Lair
(R)
Collector #: 1161
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4/4 Creature - Angel
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Walker Token // Walker Token (150 // 151 - Foil)
Secret Lair
(S)
Collector #: 150
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Havengul Laboratory
Secret Lair
(R)
Collector #: 009
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Legendary Land
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At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory. Back Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. |
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- NM
- EX
- VG
- G
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Meteor Golem (2225 - Thunderjaw - Non-Foil)
Secret Lair
(R)
Collector #: 2225
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3/3 Artifact Creature - Golem
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| When this creature enters, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Siege Rhino (2014 - Non-Foil)
Secret Lair
(R)
Collector #: 2014
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4/5 Creature - Rhino
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Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. |
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- NM
- EX
- VG
- G
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Spirit Token (1852 - Non-Foil)
Secret Lair
(S)
Collector #: 1852
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1/1 Token Creature - Spirit
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- NM
- EX
- VG
- G
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Spiteful Prankster (0801 - Foil)
Secret Lair
(R)
Collector #: 0801
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3/2 Creature - Devil
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As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
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- NM
- EX
- VG
- G
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Tradewind Rider (1997 - Non-Foil)
Secret Lair
(R)
Collector #: 1997
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1/4 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Cleansing Nova (1251 - Non-Foil)
Secret Lair
(R)
Collector #: 1251
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Elite Spellbinder (2021 - Foil)
Secret Lair
(R)
Collector #: 2021
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3/1 Creature - Human Cleric
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Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs |
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- NM
- EX
- VG
- G
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Lonely Sandbar (2161 - Non-Foil)
Secret Lair
(U)
Collector #: 2161
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Land
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This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Ruhan of the Fomori (1695 - Sheldon, the Commander - Non-Foil)
Secret Lair
(M)
Collector #: 1695
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7/7 Legendary Creature - Giant Warrior
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| At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. | |
- NM
- EX
- VG
- G
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Mind Flayer, the Shadow (340 - Non-Foil)
Secret Lair
(M)
Collector #: 340
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9/9 Legendary Enchantment Creature - Horror
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Themberchaud (0728 - Foil)
Secret Lair
(R)
Collector #: 0728
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5/5 Legendary Creature - Dragon
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Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Bjorna, Nightfall Alchemist
Secret Lair
(R)
Collector #: 002
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1/3 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Anger of the Gods (113 - Foil)
Secret Lair
(R)
Collector #: 113
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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K'rrik, Son of Yawgmoth (1204 - Phyrexian - Non-Foil)
Secret Lair
(R)
Collector #: 1204
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2/2 Legendary Creature - Phyrexian Horror Minion
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Lifelink For each Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth. |
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- NM
- EX
- VG
- G
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Flowerfoot Swordmaster (0046 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0046
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1/2 Creature - Mouse Soldier
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Offspring Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Blooming Marsh (1374 - Foil)
Secret Lair
(R)
Collector #: 1374
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Land
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Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Botanical Sanctum (1376 - Foil)
Secret Lair
(R)
Collector #: 1376
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Land
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Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Inspiring Call (2313 - Non-Foil)
Secret Lair
(R)
Collector #: 2313
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Pack Rat (035 - Foil)
Secret Lair
(R)
Collector #: 035
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Dawnbreak Reclaimer (1346 - Foil)
Secret Lair
(R)
Collector #: 1346
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5/5 Creature - Angel
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Flying At the beginning of your end step, choose a creature card in an opponent’s graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners’ control. |
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- NM
- EX
- VG
- G
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Smuggler's Copter (1968 - Foil)
Secret Lair
(R)
Collector #: 1968
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3/3 Artifact - Vehicle
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Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 |
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- NM
- EX
- VG
- G
3626 - 3650 of 4416 results