MTG / Secret Lair
3601 - 3625 of 4136 results
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Adaptive Automaton (1109 - Non-Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Anguished Unmaking (2298 - Non-Foil)
Secret Lair
(R)
Collector #: 2298
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Forest (419 - Non-Foil)
Secret Lair
(R)
Collector #: 419
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Goblin Chieftain (1615 - Foil)
Secret Lair
(R)
Collector #: 1615
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Inquisition of Kozilek (1152 - Foil)
Secret Lair
(R)
Collector #: 1152
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | |
- NM
- EX
- VG
- G
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Island (1383 - Non-Foil)
Secret Lair
(R)
Collector #: 1383
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1653 - Foil)
Secret Lair
(R)
Collector #: 1653
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Basic Land - Island
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- NM
- EX
- VG
- G
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Well of Lost Dreams (227 - Non-Foil)
Secret Lair
(R)
Collector #: 227
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Artifact
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Whenever you gain life, you may pay |
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- NM
- EX
- VG
- G
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Aisha of Sparks and Smoke
Secret Lair
(R)
Collector #: 012
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4/2 Legendary Creature - Human Warrior
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. |
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- NM
- EX
- VG
- G
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You Find Some Prisoners (7100 - Non-Foil)
Secret Lair
(R)
Collector #: 7100
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Anger of the Gods (113 - Foil)
Secret Lair
(R)
Collector #: 113
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Vona, Butcher of Magan (1413 - Foil)
Secret Lair
(M)
Collector #: 1413
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4/4 Legendary Creature - Vampire Knight
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Vigilance, lifelink |
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- NM
- EX
- VG
- G
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Shapeshifter Token (1907 - Foil)
Secret Lair
(R)
Collector #: 1907
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2/2 Token Creature - Shapeshifter
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| Changeling (This token is every creature type.) | |
- NM
- EX
- VG
- G
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Garruk Wildspeaker (1142 - Non-Foil)
Secret Lair
(R)
Collector #: 1142
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Manifold Mouse (0047 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0047
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1/2 Creature - Mouse Soldier
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Offspring At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. |
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- NM
- EX
- VG
- G
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Plains (1647 - Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Deepglow Skate (1093 - Foil)
Secret Lair
(R)
Collector #: 1093
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3/3 Creature - Fish
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| When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. | |
- NM
- EX
- VG
- G
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Garruk Wildspeaker (1457 - Non-Foil)
Secret Lair
(M)
Collector #: 1457
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Monologue Tax (1838 - Non-Foil)
Secret Lair
(R)
Collector #: 1838
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Enchantment
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| Whenever an opponent casts their second spell each turn, you create a Treasure token. | |
- NM
- EX
- VG
- G
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Seraph Sanctuary (0733 - Non-Foil)
Secret Lair
(R)
Collector #: 0733
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Terastodon (1318 - Foil)
Secret Lair
(R)
Collector #: 1318
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9/9 Creature - Elephant
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| When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Expressive Iteration (2305 - Non-Foil)
Secret Lair
(R)
Collector #: 2305
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Olivia, Mobilized for War (699 - Non-Foil)
Secret Lair
(M)
Collector #: 699
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Progenitus (1163 - Foil)
Secret Lair
(M)
Collector #: 1163
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10/10 Legendary Creature - Hydra Avatar
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Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Pollenbright Druid (0776 - Foil)
Secret Lair
(R)
Collector #: 0776
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1/1 Creature - Elf Druid
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When Pollenbright Druid enters the battlefield, choose one -
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- NM
- EX
- VG
- G
3601 - 3625 of 4136 results