MTG / Secret Lair
326 - 350 of 4323 results
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Kodama's Reach (371 - Non-Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1234 - Foil)
Secret Lair
(R)
Collector #: 1234
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Lotus Cobra (1223 - Foil)
Secret Lair
(R)
Collector #: 1223
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2/1 Creature — Snake
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| Landfall - Whenever a land you control enters, add one mana of any color. | |
- NM
- EX
- VG
- G
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Mana Confluence (1012 - Non-Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Bloodletter of Aclazotz (2502 - Cast-Off Consort - Foil)
Secret Lair
(M)
Collector #: 2502
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2/4 Creature - Vampire Demon
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Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Arcane Signet (0908 - Earth's Mightiest Emblem - Foil)
Secret Lair
(R)
Collector #: 0908
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Artifact
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- NM
- EX
- VG
- G
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Bloom Tender (284 - Non-Foil)
Secret Lair
(R)
Collector #: 284
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (376 - Foil)
Secret Lair
(M)
Collector #: 376
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Birthing Pod (2349 - Foil)
Secret Lair
(R)
Collector #: 2349
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Artifact
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- NM
- EX
- VG
- G
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Saw in Half (1755 - Non-Foil)
Secret Lair
(R)
Collector #: 1755
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Instant
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| Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time. | |
- NM
- EX
- VG
- G
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Michiko Konda, Truth Seeker (259 - Foil)
Secret Lair
(R)
Collector #: 259
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2/2 Legendary Creature - Human Advisor
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| Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. | |
- NM
- EX
- VG
- G
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Bloodletter of Aclazotz (2502 - Cast-Off Consort - Non-Foil)
Secret Lair
(M)
Collector #: 2502
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2/4 Creature - Vampire Demon
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Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Temporal Extortion (1859 - Absorb into Time - Non-Foil)
Secret Lair
(R)
Collector #: 1859
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Sorcery
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When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Absorb into Time. Take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Rhythm of the Wild (1740 - Non-Foil)
Secret Lair
(R)
Collector #: 1740
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Enchantment
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Creature spells you control can't be countered. Nontoken creatures you control have riot. |
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- NM
- EX
- VG
- G
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Storm, Force of Nature (1742 - Foil)
Secret Lair
(M)
Collector #: 1742
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3/4 Legendary Creature - Mutant Hero
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Flying, vigilance Ceaseless Tempest - Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Niv-Mizzet, Parun (1530 - Foil)
Secret Lair
(R)
Collector #: 1530
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5/5 Legendary Creature - Dragon Wizard
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This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card. |
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- NM
- EX
- VG
- G
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Stinging Study (2481 - Foil)
Secret Lair
(R)
Collector #: 2481
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Instant
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| You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone. | |
- NM
- EX
- VG
- G
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Kratos, Stoic Father (2213 - Foil)
Secret Lair
(M)
Collector #: 2213
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4/4 Legendary Creature - God Warrior
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Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter. At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have. Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Captain America, First Avenger (1726 - Foil)
Secret Lair
(M)
Collector #: 1726
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Concordant Crossroads (467 - Non-Foil)
Secret Lair
(R)
Collector #: 467
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Assassin's Trophy (139 - Non-Foil)
Secret Lair
(R)
Collector #: 139
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Instant
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| Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. | |
- NM
- EX
- VG
- G
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Sol Ring (1734 - Non-Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Plains (2540 - Non-Foil)
Secret Lair
(R)
Collector #: 2540
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Primeval Titan (221 - Foil)
Secret Lair
(M)
Collector #: 221
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Anguished Unmaking (138 - Non-Foil)
Secret Lair
(R)
Collector #: 138
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
326 - 350 of 4323 results