MTG / Secret Lair
3426 - 3450 of 4323 results
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Davriel, Rogue Shadowmage (509 - Foil)
Secret Lair
(U)
Collector #: 509
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Legendary Planeswalker - Davriel
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At the beginning of each opponent’s upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [-1:] Target player discards a card. |3| |
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- NM
- EX
- VG
- G
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Maelstrom Wanderer (1319 - Foil)
Secret Lair
(M)
Collector #: 1319
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7/5 Legendary Creature - Elemental
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Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) |
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- NM
- EX
- VG
- G
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Stasis (1103 - Non-Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Xenk, Paladin Unbroken (1237 - Non-Foil)
Secret Lair
(R)
Collector #: 1237
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2/4 Legendary Creature - Human Knight
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Double strike Auras you control have exalted. (Whenever a creature you control attacks, alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Butcher of Malakir (7071 - Foil)
Secret Lair
(R)
Collector #: 7071
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5/4 Creature - Vampire Warrior
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Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Glissa Sunseeker (491 - Non-Foil)
Secret Lair
(R)
Collector #: 491
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3/2 Legendary Creature - Elf
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First strike |
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- NM
- EX
- VG
- G
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Jaya Ballard (1062 - Non-Foil)
Secret Lair
(M)
Collector #: 1062
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Legendary Planeswalker - Jaya
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[+1]: Add [+1]: Discard up to three cards, then draw that many cards. [-8]: You get an emblem with "You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your graveyard, exile it instead." |5| |
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- NM
- EX
- VG
- G
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Lignify (1847 - Non-Foil)
Secret Lair
(C)
Collector #: 1847
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Kindred Enchantment - Treefolk Aura
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Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. |
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- NM
- EX
- VG
- G
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Abundant Growth (1135 - Foil)
Secret Lair
(R)
Collector #: 1135
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Chulane, Teller of Tales (1875 - Foil)
Secret Lair
(M)
Collector #: 1875
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2/4 Legendary Creature - Human Druid
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Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Counterflux (2471 - Non-Foil)
Secret Lair
(R)
Collector #: 2471
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Instant
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This spell can't be countered. Counter target spell you don't control. Overload |
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- NM
- EX
- VG
- G
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Dack Fayden (1689 - Non-Foil)
Secret Lair
(M)
Collector #: 1689
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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- NM
- EX
- VG
- G
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Deathrender (1573 - Foil)
Secret Lair
(R)
Collector #: 1573
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Artifact - Equipment
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Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip |
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- NM
- EX
- VG
- G
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Explore (2312 - Foil)
Secret Lair
(R)
Collector #: 2312
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Expressive Iteration (2305 - Foil)
Secret Lair
(R)
Collector #: 2305
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Fling (1038 - Throw Team-Mate - Foil)
Secret Lair
(R)
Collector #: 1038
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target. |
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- NM
- EX
- VG
- G
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Wheel of Sun and Moon (1105 - Foil)
Secret Lair
(R)
Collector #: 1105
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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Battle of Wits (1446 - Foil)
Secret Lair
(R)
Collector #: 1446
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Enchantment
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| At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Garruk, Caller of Beasts (9995 - Foil)
Secret Lair
(M)
Collector #: 9995
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Legendary Planeswalker - Garruk
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{+1}: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. {-3}: You may put a green creature card from your hand onto the battlefield. {-7}: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle". |4| |
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- NM
- EX
- VG
- G
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Greasefang, Okiba Boss (1690 - Foil)
Secret Lair
(R)
Collector #: 1690
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4/3 Legendary Creature - Rat Pilot
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| At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
- NM
- EX
- VG
- G
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Immerwolf (0809 - Foil)
Secret Lair
(R)
Collector #: 0809
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2/2 Creature - Wolf
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other Wolf and Werewolf creatures you control get +1/+1. Non-Human Werewolves you control can't transform. |
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- NM
- EX
- VG
- G
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Lightning Bolt (1638 - Foil)
Secret Lair
(R)
Collector #: 1638
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Mechanized Production (1841 - Non-Foil)
Secret Lair
(M)
Collector #: 1841
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Enchantment - Aura
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Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
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- NM
- EX
- VG
- G
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Plains (390 - Non-Foil)
Secret Lair
(R)
Collector #: 390
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Seraph Sanctuary (0733 - Non-Foil)
Secret Lair
(R)
Collector #: 0733
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
3426 - 3450 of 4323 results