MTG / Secret Lair
3351 - 3375 of 4587 results
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Path to Exile (477 - Foil)
Secret Lair
(R)
Collector #: 477
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. | |
- NM
- EX
- VG
- G
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Mechtitan Core (1965 - Non-Foil)
Secret Lair
(R)
Collector #: 1965
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2/4 Artifact - Vehicle
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Crew 2 |
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- NM
- EX
- VG
- G
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Painful Truths (2302 - Foil)
Secret Lair
(R)
Collector #: 2302
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Sorcery
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| Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Serum Visions (031 - Foil)
Secret Lair
(R)
Collector #: 031
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Liliana's Standard Bearer (0845 - Foil)
Secret Lair
(R)
Collector #: 0845
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3/1 Creature - Zombie Knight
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Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn. |
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- NM
- EX
- VG
- G
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Mountain (1358 - Foil)
Secret Lair
(R)
Collector #: 1358
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Pariah (1839 - Non-Foil)
Secret Lair
(R)
Collector #: 1839
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Enchantment - Aura
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Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
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- NM
- EX
- VG
- G
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Sorin, Vengeful Bloodlord (524 - Foil)
Secret Lair
(R)
Collector #: 524
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Legendary Planeswalker - Sorin
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As long as it’s your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. [-X]: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. |4| |
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- NM
- EX
- VG
- G
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Counterflux (482 - Foil)
Secret Lair
(R)
Collector #: 482
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Instant
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This spell can't be countered. Counter target spell you don't control. Overload |
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- NM
- EX
- VG
- G
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Esika's Chariot (1894 - Non-Foil)
Secret Lair
(R)
Collector #: 1894
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4/4 Legendary Artifact - Vehicle
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When Esika's Chariot enters, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4 |
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- NM
- EX
- VG
- G
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Noxious Revival (1416 - Non-Foil)
Secret Lair
(R)
Collector #: 1416
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Instant
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( Put target card from a graveyard on top of its owner's library. |
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- NM
- EX
- VG
- G
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Plains (1130 - Foil)
Secret Lair
(R)
Collector #: 1130
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Seven Dwarves (0815 - Foil)
Secret Lair
(R)
Collector #: 0815
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Temple of the False God (0047 - Halo Foil)
Secret Lair
(R)
Collector #: 0047
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Land
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- NM
- EX
- VG
- G
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Toothy, Imaginary Friend (1049 - Foil)
Secret Lair
(R)
Collector #: 1049
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1/1 Legendary Creature - Illusion
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Partner with Pir, Imaginative Rascal Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Virulent Sliver (659 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 659
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1/1 Creature - Sliver
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| All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) | |
- NM
- EX
- VG
- G
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Dark Depths (1680 - Castle of Aaargh - Non-Foil)
Secret Lair
(M)
Collector #: 1680
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Legendary Snow Land
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Castle of Aaargh enters the battlefield with ten ice counters on it. When Castle of Aaargh has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Horn of Greed (2018 - Non-Foil)
Secret Lair
(R)
Collector #: 2018
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Artifact
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| Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
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Risen Reef (1257 - Foil)
Secret Lair
(R)
Collector #: 1257
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1/1 Creature - Elemental
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| Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Spellskite (277 - Non-Foil)
Secret Lair
(R)
Collector #: 277
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0/4 Artifact Creature - Phyrexian Horror
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1923 - Foil)
Secret Lair
(R)
Collector #: 1923
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Berserk (1003 - Non-Foil)
Secret Lair
(M)
Collector #: 1003
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Instant
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
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- NM
- EX
- VG
- G
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Island (485 - Non-Foil)
Secret Lair
(R)
Collector #: 485
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lightning Bolt (1638 - Foil)
Secret Lair
(R)
Collector #: 1638
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
3351 - 3375 of 4587 results