MTG / Secret Lair
3326 - 3350 of 4136 results
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Loxodon Gatekeeper (2358 - Non-Foil)
Secret Lair
(R)
Collector #: 2358
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2/3 Creature - Elephant Soldier
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| Artifacts, creatures, and lands your opponents control enter tapped. | |
- NM
- EX
- VG
- G
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Sidewinder Sliver (615 - Foil)
Secret Lair
(R)
Collector #: 615
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1/1 Creature - Sliver
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| All Sliver creatures have flanking. | |
- NM
- EX
- VG
- G
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Aggressive Mining (2108 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2108
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Enchantment
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You can't play lands. Sacrifice a land: Draw two cards. Activate this ability only once each turn. |
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- NM
- EX
- VG
- G
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Domri, Anarch of Bolas (521 - Foil)
Secret Lair
(R)
Collector #: 521
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Legendary Planeswalker - Domri
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Creatures you control get +1/+0. +1: Add [-2]: Target creature you control fights target creature you don’t control. |3| |
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- NM
- EX
- VG
- G
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Artifact Mutation (269 - Foil)
Secret Lair
(R)
Collector #: 269
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Instant
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| Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value. | |
- NM
- EX
- VG
- G
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Dragonlord Silumgar (1974 - Non-Foil)
Secret Lair
(M)
Collector #: 1974
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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- NM
- EX
- VG
- G
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Wastes (705 - Non-Foil)
Secret Lair
(R)
Collector #: 705
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Basic Land
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- NM
- EX
- VG
- G
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Havengul Laboratory
Secret Lair
(R)
Collector #: 009
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Legendary Land
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At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory. Back Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. |
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- NM
- EX
- VG
- G
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Chain Reaction (2219 - Non-Foil)
Secret Lair
(R)
Collector #: 2219
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Sorcery
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| Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. | |
- NM
- EX
- VG
- G
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Counterflux (482 - Foil)
Secret Lair
(R)
Collector #: 482
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Instant
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This spell can't be countered. Counter target spell you don't control. Overload |
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- NM
- EX
- VG
- G
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Dungeon Delver (7103 - Non-Foil)
Secret Lair
(R)
Collector #: 7103
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Legendary Enchantment - Background
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| Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | |
- NM
- EX
- VG
- G
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Lord of the Pit (0893 - Non-Foil)
Secret Lair
(R)
Collector #: 0893
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. |
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- NM
- EX
- VG
- G
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Command Tower (677 - The Spire - Foil)
Secret Lair
(R)
Collector #: 677
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Land
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- NM
- EX
- VG
- G
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Danitha Capashen, Paragon (1031 - Neave Blacktalon - Foil)
Secret Lair
(R)
Collector #: 1031
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2/2 Legendary Creature - Human Knight
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First strike, vigilance, lifelink Aura and Equipment spells you cast cost |
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- NM
- EX
- VG
- G
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Themberchaud (0728 - Non-Foil)
Secret Lair
(R)
Collector #: 0728
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5/5 Legendary Creature - Dragon
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Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Intruder Alarm (229 - Foil)
Secret Lair
(R)
Collector #: 229
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Enchantment
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Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
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- NM
- EX
- VG
- G
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Mountain (1385 - Foil)
Secret Lair
(R)
Collector #: 1385
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Risen Reef (1257 - Non-Foil)
Secret Lair
(R)
Collector #: 1257
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1/1 Creature - Elemental
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| Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Snow-Covered Swamp (1475 - Non-Foil)
Secret Lair
(R)
Collector #: 1475
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (1192 - Non-Foil)
Secret Lair
(R)
Collector #: 1192
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Fatal Push (1819 - Foil)
Secret Lair
(R)
Collector #: 1819
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Holga, Relentless Rager (1240 - Foil)
Secret Lair
(R)
Collector #: 1240
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4/6 Legendary Creature - Human Barbarian
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Haste Holga, Relentless Rager must be blocked if able. Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls. |
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- NM
- EX
- VG
- G
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Plains (1190 - Non-Foil)
Secret Lair
(R)
Collector #: 1190
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Elvish Visionary (0763 - Foil)
Secret Lair
(R)
Collector #: 0763
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1/1 Creature - Elf Shaman
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| When Elvish Visionary enters the battlefield, draw a card. | |
- NM
- EX
- VG
- G
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Forest (1656 - Foil)
Secret Lair
(R)
Collector #: 1656
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Basic Land - Forest
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- NM
- EX
- VG
- G
3326 - 3350 of 4136 results