MTG / Secret Lair
3301 - 3325 of 4684 results
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Sublime Archangel (1381 - Foil)
Secret Lair
(M)
Collector #: 1381
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4/3 Creature - Angel
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Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each trigger separated.) |
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- NM
- EX
- VG
- G
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Wurm Token (1306 - Foil)
Secret Lair
(S)
Collector #: 1306
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5/5 Token Creature - Wurm
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| Trample | |
- NM
- EX
- VG
- G
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Arvinox, the Mind Flail
Secret Lair
(M)
Collector #: 001
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9/9 Legendary Enchantment Creature - Horror
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Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Dance of the Manse (2104 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2104
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Sorcery
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| Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in additional to their other types. | |
- NM
- EX
- VG
- G
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Big Score (7190 - Foil)
Secret Lair
(R)
Collector #: 7190
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Reconnaissance Mission (2535 - Foil)
Secret Lair
(R)
Collector #: 2535
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Enchantment
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Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling |
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- NM
- EX
- VG
- G
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Deadly Dispute (Deadpool - Non-Foil)
Secret Lair
(C)
Collector #: 0001
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Goblin Token (219 - Foil)
Secret Lair
(S)
Collector #: 219
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1/1 Token Creature - Goblin
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- NM
- EX
- VG
- G
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Glissa, the Traitor (1217 - Step-and-compleat Foil)
Secret Lair
(M)
Collector #: 1217
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3/3 Legendary Creature - Phyrexian Zombie Elf
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First strike, death touch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Greater Good (1087 - Foil)
Secret Lair
(R)
Collector #: 1087
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Snow-Covered Mountain (328 - Foil Etched)
Secret Lair
(R)
Collector #: 328
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Chromatic Lantern (2314 - Foil)
Secret Lair
(R)
Collector #: 2314
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Dragonlord Atarka (1970 - Non-Foil)
Secret Lair
(M)
Collector #: 1970
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8/8 Legendary Creature - Elder Dragon
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Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. |
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- NM
- EX
- VG
- G
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Food Token (2549 - Foil)
Secret Lair
(S)
Collector #: 2549
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Olivia, Mobilized for War (492 - Foil)
Secret Lair
(M)
Collector #: 492
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Search for Azcanta (1502 - Heart of the Explorer - Non-Foil)
Secret Lair
(R)
Collector #: 1502
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Legendary Enchantment
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At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (1476 - Non-Foil)
Secret Lair
(R)
Collector #: 1476
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Umezawa's Jitte (1288 - Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Blooming Marsh (1374 - Foil)
Secret Lair
(R)
Collector #: 1374
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Land
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Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Blooming Marsh (1374 - Non-Foil)
Secret Lair
(R)
Collector #: 1374
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Land
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Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Bribery (411 - Non-Foil)
Secret Lair
(R)
Collector #: 411
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
- NM
- EX
- VG
- G
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Mountain (570 - Foil)
Secret Lair
(L)
Collector #: 570
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Muddle the Mixture (1254 - Foil)
Secret Lair
(R)
Collector #: 1254
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Instant
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Counter target instant or sorcery spell. Transmute |
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- NM
- EX
- VG
- G
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Guile, Sonic Soldier (434 - Non-Foil)
Secret Lair
(R)
Collector #: 434
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4/4 Legendary Creature - Human Soldier
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Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one -
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- NM
- EX
- VG
- G
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Bloodghast (2351 - Foil)
Secret Lair
(R)
Collector #: 2351
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2/1 Creature - Vampire Spirit
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This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
3301 - 3325 of 4684 results