MTG / Secret Lair
3301 - 3325 of 4323 results
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Muddle the Mixture (1254 - Non-Foil)
Secret Lair
(R)
Collector #: 1254
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Instant
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Counter target instant or sorcery spell. Transmute |
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- NM
- EX
- VG
- G
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Path to Exile (477 - Non-Foil)
Secret Lair
(R)
Collector #: 477
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. | |
- NM
- EX
- VG
- G
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The Mimeoplasm (1773 - Slimer, Voracious Apparition - Non-Foil)
Secret Lair
(R)
Collector #: 1773
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0/0 Legendary Creature - Ooze
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| As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those creatures with a number of additional +1/+1 counters on it equal to the power of the other card. | |
- NM
- EX
- VG
- G
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Cecily, Haunted Mage
Secret Lair
(R)
Collector #: 003
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3/5 Legendary Creature - Human Wizard
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Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Liliana of the Dark Realms (1107 - Non-Foil)
Secret Lair
(M)
Collector #: 1107
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Legendary Planeswalker - Liliana
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[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [-3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [-6]: You get an emblem with "Swamps you control have ' |3| |
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- NM
- EX
- VG
- G
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Mosswort Bridge (440 - Japanese - Foil)
Secret Lair
(R)
Collector #: 440
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Plains (1130 - Foil)
Secret Lair
(R)
Collector #: 1130
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Non-Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Knight of the White Orchid (1045 - Non-Foil)
Secret Lair
(R)
Collector #: 1045
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Laboratory Maniac (1097 - Non-Foil)
Secret Lair
(R)
Collector #: 1097
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Llanowar Elves (1129 - Non-Foil)
Secret Lair
(R)
Collector #: 1129
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Noxious Ghoul (1459 - Non-Foil)
Secret Lair
(R)
Collector #: 1459
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3/3 Creature - Zombie
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| Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Pir, Imaginative Rascal (1050 - Foil)
Secret Lair
(R)
Collector #: 1050
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1/1 Legendary Creature - Human
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Partner with Toothy, Imaginary Friend If one or more counters would be put on a permanent your team controls, that many plus one or each of those kinds of counters are put on that permanent instead. |
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- NM
- EX
- VG
- G
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Preordain (1719 - Non-Foil)
Secret Lair
(R)
Collector #: 1719
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Swamp (1384 - Non-Foil)
Secret Lair
(R)
Collector #: 1384
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Vindictive Lich (0856 - Foil)
Secret Lair
(R)
Collector #: 0856
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4/1 Creature - Zombie WIzard
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When this creature dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Fling (1038 - Throw Team-Mate - Foil)
Secret Lair
(R)
Collector #: 1038
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target. |
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- NM
- EX
- VG
- G
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Notion Thief (2482 - Non-Foil)
Secret Lair
(R)
Collector #: 2482
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3/1 Creature - Human Rogue
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Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. |
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- NM
- EX
- VG
- G
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Oppression (1424 - Non-Foil)
Secret Lair
(R)
Collector #: 1424
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Enchantment
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| Whenever a player casts a spell, that player discards a card. | |
- NM
- EX
- VG
- G
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Planar Bridge (447 - The Cube - Non-Foil)
Secret Lair
(M)
Collector #: 447
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Legendary Artifact
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- NM
- EX
- VG
- G
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Botanical Sanctum (1376 - Foil)
Secret Lair
(R)
Collector #: 1376
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Land
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Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Kezzerdrix (0826 - Killer Rabbit of Caerbannog - Foil)
Secret Lair
(R)
Collector #: 0826
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4/4 Creature - Rabbit Beast
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First strike At the beginning of your upkeep, if your opponents control no creatures, Killer Rabbit of Caerbannog deals 4 damage to you. |
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- NM
- EX
- VG
- G
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Lathliss, Dragon Queen (1146 - Non-Foil)
Secret Lair
(R)
Collector #: 1146
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Mulldrifter (374 - Non-Foil)
Secret Lair
(R)
Collector #: 374
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2/2 Creature - Elemental
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Flying When Mulldrifter enters the battlefield, draw two cards. Evoke |
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- NM
- EX
- VG
- G
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Mountain (389 - Foil)
Secret Lair
(R)
Collector #: 389
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Basic Land - Mountain
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- NM
- EX
- VG
- G
3301 - 3325 of 4323 results