MTG / Secret Lair
3251 - 3275 of 4136 results
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Krosan Grip (481 - Denting Blows - Foil)
Secret Lair
(R)
Collector #: 481
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Island (103 - Non-Foil)
Secret Lair
(R)
Collector #: 103
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Basic Land - Island
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- NM
- EX
- VG
- G
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Dismember (321 - Foil)
Secret Lair
(R)
Collector #: 321
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Chulane, Teller of Tales (1875 - Foil)
Secret Lair
(M)
Collector #: 1875
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2/4 Legendary Creature - Human Druid
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Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Crash Through (591 - Foil)
Secret Lair
(R)
Collector #: 591
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Sorcery
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Creatures you control gain trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Fblthp, the Lost (583 - Non-Foil)
Secret Lair
(R)
Collector #: 583
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1/1 Legendary Creature - Homunculus
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When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner’s library. |
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- NM
- EX
- VG
- G
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Fling (1038 - Throw Team-Mate - Foil)
Secret Lair
(R)
Collector #: 1038
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature’s power to any target. |
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- NM
- EX
- VG
- G
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Karmic Guide (281 - Foil)
Secret Lair
(R)
Collector #: 281
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Lightning Bolt (086 - Foil)
Secret Lair
(R)
Collector #: 086
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Priest of Forgotten Gods (2006 - Non-Foil)
Secret Lair
(R)
Collector #: 2006
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1/2 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Ravenous Chupacabra (305 - Non-Foil)
Secret Lair
(R)
Collector #: 305
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2/2 Creature - Beast Horror
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| When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Spinerock Knoll (439 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 439
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Big Score (7076 - Non-Foil)
Secret Lair
(R)
Collector #: 7076
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Chief Jim Hopper (341 - Non-Foil)
Secret Lair
(R)
Collector #: 341
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4/4 Legendary Creature - Human Soldier
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Menace Whenever Chief Jim Hopper attacks, investigate once for each nontoken attacking creature. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Geralf's Messenger (9997 - Non-Foil)
Secret Lair
(R)
Collector #: 9997
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3/2 Creature - Zombie
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Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying |
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- NM
- EX
- VG
- G
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Jaxis, the Troublemaker (1703 - Non-Foil)
Secret Lair
(R)
Collector #: 1703
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2/3 Legendary Creature - Human Warrior
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Blitz |
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- NM
- EX
- VG
- G
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Lightning Bolt (1743 - Foil)
Secret Lair
(R)
Collector #: 1743
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Reckoner Bankbuster (1967 - Foil)
Secret Lair
(R)
Collector #: 1967
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4/4 Artifact - Vehicle
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This Vehicle enters with three charge counters on it. Crew 3 |
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- NM
- EX
- VG
- G
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Dakkon Blackblade (698 - Non-Foil)
Secret Lair
(R)
Collector #: 698
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*/* Legendary Creature - Human Warrior
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| Dakkon Blackblade's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Tendrils of Agony (2004 - Non-Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Walker Token // Walker Token (149 // 150 - Foil)
Secret Lair
(S)
Collector #: 149
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Arvinox, the Mind Flail
Secret Lair
(M)
Collector #: 001
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9/9 Legendary Enchantment Creature - Horror
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Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Distant Melody (2311 - Foil)
Secret Lair
(R)
Collector #: 2311
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Spiteful Prankster (0801 - Non-Foil)
Secret Lair
(R)
Collector #: 0801
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3/2 Creature - Devil
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As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
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- NM
- EX
- VG
- G
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Vindictive Lich (235 - Non-Foil)
Secret Lair
(R)
Collector #: 235
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4/1 Creature - Zombie WIzard
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When Vindictive Lich dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
3251 - 3275 of 4136 results