MTG / Secret Lair
3251 - 3275 of 4136 results
Refine search:
|
Food Token (2011 - Foil)
Secret Lair
(S)
Collector #: 2011
|
Token Artifact - Food
|
|
|
|
- NM
- EX
- VG
- G
|
Food Token (2013 - Non-Foil)
Secret Lair
(S)
Collector #: 2013
|
Token Artifact - Food
|
|
|
|
- NM
- EX
- VG
- G
|
Goblin Chieftain (2424 - Non-Foil)
Secret Lair
(R)
Collector #: 2424
|
2/2 Creature - Goblin
|
|
Haste Other Goblin creatures you control get +1/+1 and have haste. |
|
- NM
- EX
- VG
- G
|
Mountain (387 - Foil)
Secret Lair
(R)
Collector #: 387
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Plague Engineer (1215 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1215
|
2/2 Creature - Phyrexian Carrier
|
|
Deathtouch As Plague Engineer enters the battlefield, choose a creature type. Creatures of the chosen type your opponents control get -1/-1. |
|
- NM
- EX
- VG
- G
|
Rip Apart (1922 - Foil)
Secret Lair
(R)
Collector #: 1922
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Spinerock Knoll (439 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 439
|
Land
|
|
Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Angel of Serenity (1377 - Non-Foil)
Secret Lair
(M)
Collector #: 1377
|
5/6 Creature - Angel
|
|
Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands. |
|
- NM
- EX
- VG
- G
|
Fractured Identity (272 - Foil)
Secret Lair
(R)
Collector #: 272
|
Sorcery
|
| Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. | |
- NM
- EX
- VG
- G
|
Terastodon (1318 - Non-Foil)
Secret Lair
(R)
Collector #: 1318
|
9/9 Creature - Elephant
|
| When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller create a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
|
Batterskull (1206 - Phyrexian - Non-Foil)
Secret Lair
(M)
Collector #: 1206
|
Artifact - Equipment
|
|
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. Equip |
|
- NM
- EX
- VG
- G
|
Hawkins National Laboratory (609 - Foil)
Secret Lair
(R)
Collector #: 609
|
Legendary Land
|
|
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Hawkins National Laboratory. Back The Upside Down Legendary Land When this land transforms into The Upside Down, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with The Upside Down leaves the battlefield, transform The Upside Down. |
|
- NM
- EX
- VG
- G
|
Master of Waves (1278 - Foil)
Secret Lair
(M)
Collector #: 1278
|
2/1 Creature - Merfolk Wizard
|
|
Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
|
- NM
- EX
- VG
- G
|
Surgical Extraction (2003 - Non-Foil)
Secret Lair
(R)
Collector #: 2003
|
Instant
|
|
( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
|
- NM
- EX
- VG
- G
|
Brainstorm (174 - Foil)
Secret Lair
(R)
Collector #: 174
|
Instant
|
| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
|
Desolate Lighthouse (352 - Foil)
Secret Lair
(R)
Collector #: 352
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Plains (1478 - Non-Foil)
Secret Lair
(R)
Collector #: 1478
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Zada, Hedron Grinder (2423 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 2423
|
3/3 Legendary Creature - Goblin Ally
|
| Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | |
- NM
- EX
- VG
- G
|
Butcher of Malakir (7071 - Foil)
Secret Lair
(R)
Collector #: 7071
|
5/4 Creature - Vampire Warrior
|
|
Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice. |
|
- NM
- EX
- VG
- G
|
Coffin Queen (1704 - Foil)
Secret Lair
(R)
Collector #: 1704
|
1/1 Creature - Zombie Wizard
|
|
You may choose not to untap Coffin Queen during your untap step. |
|
- NM
- EX
- VG
- G
|
Enduring Ideal (0887 - Foil)
Secret Lair
(R)
Collector #: 0887
|
Sorcery
|
|
Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
|
- NM
- EX
- VG
- G
|
Scattered Groves (2523 - Non-Foil)
Secret Lair
(R)
Collector #: 2523
|
Land - Forest Plains
|
|
( This land enters tapped. Cycling |
|
- NM
- EX
- VG
- G
|
The Royal Scions (1600 - Len and Rin, Harmony Incarnate - Foil)
Secret Lair
(M)
Collector #: 1600
|
Legendary Planeswalker - Will Rowan
|
|
[+1]: Draw a card, then discard a card. [+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn. [-8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. |5| |
|
- NM
- EX
- VG
- G
|
Sheltered Thicket (2522 - Non-Foil)
Secret Lair
(R)
Collector #: 2522
|
Land - Mountain Forest
|
|
( This land enters tapped. Cycling |
|
- NM
- EX
- VG
- G
|
Nomad Outpost (465 - Non-Foil)
Secret Lair
(R)
Collector #: 465
|
Land
|
|
Nomad Outpost enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
3251 - 3275 of 4136 results