MTG / Secret Lair
3226 - 3250 of 4136 results
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Colossal Dreadmaw (0740 - Brachiosaurus - Non-Foil)
Secret Lair
(R)
Collector #: 0740
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6/6 Creature - Dinosaur
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| Trample | |
- NM
- EX
- VG
- G
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Giant Adephage (1415 - Non-Foil)
Secret Lair
(M)
Collector #: 1415
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7/7 Creature - Insect
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Trample Whenever Giant Adephage deals combat damage to a player, create a token that’s a copy of Giant Adephage. |
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- NM
- EX
- VG
- G
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Smuggler's Copter (1968 - Foil)
Secret Lair
(R)
Collector #: 1968
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3/3 Artifact - Vehicle
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Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 |
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- NM
- EX
- VG
- G
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Vivien, Champion of the Wilds (519 - Foil)
Secret Lair
(R)
Collector #: 519
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Legendary Planeswalker - Viven
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You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. [-2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it’s a creature card. |4| |
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- NM
- EX
- VG
- G
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Enduring Ideal (0887 - Foil)
Secret Lair
(R)
Collector #: 0887
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Sorcery
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Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |
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- NM
- EX
- VG
- G
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Prismatic Ending (1868 - Yuna's Holy Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1868
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Sorcery
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| Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Scattered Groves (2523 - Non-Foil)
Secret Lair
(R)
Collector #: 2523
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Land - Forest Plains
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Screeching Sliver (622 - Foil)
Secret Lair
(R)
Collector #: 622
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1/1 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
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Krosan Grip (481 - Denting Blows - Foil)
Secret Lair
(R)
Collector #: 481
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Lord of the Pit (0893 - Foil)
Secret Lair
(R)
Collector #: 0893
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. |
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- NM
- EX
- VG
- G
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Tendrils of Agony (2004 - Non-Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Food Token (2064 - Foil)
Secret Lair
(S)
Collector #: 2064
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Opaline Sliver (667 - Foil)
Secret Lair
(R)
Collector #: 667
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2/2 Creature - Sliver
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| All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." | |
- NM
- EX
- VG
- G
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Tendrils of Agony (2023 - Foil)
Secret Lair
(R)
Collector #: 2023
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Sorcery
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Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Angel of the Ruins (1378 - Foil)
Secret Lair
(R)
Collector #: 1378
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5/7 Artifact Creature - Angel
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Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
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- NM
- EX
- VG
- G
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Chromatic Lantern (2314 - Non-Foil)
Secret Lair
(R)
Collector #: 2314
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Lord of the Undead (1046 - Foil)
Secret Lair
(R)
Collector #: 1046
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2/2 Creature - Zombie
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Other Zombie creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Chulane, Teller of Tales (1875 - Foil)
Secret Lair
(M)
Collector #: 1875
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2/4 Legendary Creature - Human Druid
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Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Ruination (9993 - Foil)
Secret Lair
(R)
Collector #: 9993
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Sorcery
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| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
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Snow-Covered Plains (001 - Foil)
Secret Lair
(R)
Collector #: 001
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Torbran, Thane of Red Fell (678 - Non-Foil)
Secret Lair
(R)
Collector #: 678
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2/4 Legendary Creature - Dwarf Noble
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| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
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Wood Elves (1101 - Non-Foil)
Secret Lair
(R)
Collector #: 1101
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1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Fact or Fiction (1995 - Non-Foil)
Secret Lair
(R)
Collector #: 1995
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Instant
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| Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Goblin Ringleader (1616 - Non-Foil)
Secret Lair
(R)
Collector #: 1616
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2/2 Creature - Goblin
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Haste (This creature can attack and When Goblin Ringleader enters the battlefield, reveal the top four cards of your library Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Greasefang, Okiba Boss (1690 - Non-Foil)
Secret Lair
(R)
Collector #: 1690
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4/3 Legendary Creature - Rat Pilot
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| At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
- NM
- EX
- VG
- G
3226 - 3250 of 4136 results