MTG / Secret Lair
301 - 325 of 4136 results
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Ashnod's Altar (1679 - Sir Bedivere's Scales - Non-Foil)
Secret Lair
(R)
Collector #: 1679
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Artifact
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Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Seat of the Synod (301 - Foil)
Secret Lair
(R)
Collector #: 301
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Artifact Land
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0007 - Foil)
Secret Lair
(R)
Collector #: 0007
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Command Tower (7063 - Foil)
Secret Lair
(R)
Collector #: 7063
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Land
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Kiki-Jiki, Mirror Breaker (1659 - Non-Foil)
Secret Lair
(M)
Collector #: 1659
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2/2 Legendary Creature - Goblin Shaman
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Haste |
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- NM
- EX
- VG
- G
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Field of the Dead (1356 - Cabin of the Dead - Foil)
Secret Lair
(R)
Collector #: 1356
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Land
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Field of the Dead enters the battlefield tapped. Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Elvish Spirit Guide (423 - Foil)
Secret Lair
(R)
Collector #: 423
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2/2 Creature - Elf Spirit
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Exile Elvish Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Narset's Reversal (0041 - Halo Foil)
Secret Lair
(R)
Collector #: 0041
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Phyrexian Tower (208 - Dracula's Tomb - Foil)
Secret Lair
(R)
Collector #: 208
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Legendary Land
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- NM
- EX
- VG
- G
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Windfall (2182 - Foil)
Secret Lair
(R)
Collector #: 2182
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Academy Manufactor (7094 - Non-Foil)
Secret Lair
(R)
Collector #: 7094
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Birthing Pod (2349 - Non-Foil)
Secret Lair
(R)
Collector #: 2349
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Artifact
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- NM
- EX
- VG
- G
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Tortured Existence (2507 - Foil)
Secret Lair
(R)
Collector #: 2507
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Enchantment
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- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Talisman of Indulgence (2524 - Foil)
Secret Lair
(R)
Collector #: 2524
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Artifact
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- NM
- EX
- VG
- G
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Plains (1513 - Foil)
Secret Lair
(R)
Collector #: 1513
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Maskwood Nexus (1904 - Foil)
Secret Lair
(R)
Collector #: 1904
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Artifact
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Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Torment of Hailfire (2287 - Non-Foil)
Secret Lair
(R)
Collector #: 2287
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Violent Outburst (1185 - Foil)
Secret Lair
(R)
Collector #: 1185
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Instant
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Foil)
Secret Lair
(R)
Collector #: 1027
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1/2 Legendary Creature - Goblin
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| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation (1731 - Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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City on Fire (1803 - Non-Foil)
Secret Lair
(R)
Collector #: 1803
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Enchantment
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for If a source you control would deal damage to a permanent or player, it deals triple that damage instead. |
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- NM
- EX
- VG
- G
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Command Tower (0806 - Foil)
Secret Lair
(R)
Collector #: 0806
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Land
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- NM
- EX
- VG
- G
301 - 325 of 4136 results