MTG / Secret Lair
301 - 325 of 4136 results
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Talisman of Dominance (1053 - Non-Foil)
Secret Lair
(R)
Collector #: 1053
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Artifact
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- NM
- EX
- VG
- G
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Talisman of Indulgence (2524 - Foil)
Secret Lair
(R)
Collector #: 2524
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Artifact
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- NM
- EX
- VG
- G
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Athreos, God of Passage (076 - Foil)
Secret Lair
(M)
Collector #: 076
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5/4 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white and black is less than seven, Athreos isn’t a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. |
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- NM
- EX
- VG
- G
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Old Gnawbone (1016 - Foil)
Secret Lair
(M)
Collector #: 1016
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7/7 Legendary Creature - Dragon
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Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. |
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- NM
- EX
- VG
- G
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The Fourteenth Doctor (1583 - Non-Foil)
Secret Lair
(R)
Collector #: 1583
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3/4 Legendary Creature - Time Lord Doctor
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When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Etali, Primal Storm (1389 - Tyrannosaurus Rex - Non-Foil)
Secret Lair
(R)
Collector #: 1389
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Animate Dead (2189 - Non-Foil)
Secret Lair
(R)
Collector #: 2189
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Enchantment - Aura
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Enchant creature card in a graveyard When this Aura enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with this Aura.” Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature’s controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Food Chain (1369 - Foil)
Secret Lair
(M)
Collector #: 1369
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Enchantment
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| Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. | |
- NM
- EX
- VG
- G
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Seize the Spotlight (7044 - Foil)
Secret Lair
(R)
Collector #: 7044
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Sorcery
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| Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. | |
- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Serra Ascendant (2291 - Aang, Ascendant Airbender - Foil)
Secret Lair
(R)
Collector #: 2291
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation (1731 - Non-Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Sylvan Safekeeper (2109 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2109
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Field of the Dead (1356 - Cabin of the Dead - Foil)
Secret Lair
(R)
Collector #: 1356
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Land
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Field of the Dead enters the battlefield tapped. Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Temporal Extortion (1859 - Absorb into Time - Foil)
Secret Lair
(R)
Collector #: 1859
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Sorcery
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When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Absorb into Time. Take an extra turn after this one. |
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- NM
- EX
- VG
- G
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Zulaport Cutthroat (1982 - Foil)
Secret Lair
(R)
Collector #: 1982
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1/1 Creature - Human Rogue Ally
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| Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Blood Crypt (125 - Non-Foil)
Secret Lair
(R)
Collector #: 125
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Land - Swamp Mountain
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| As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Xorn (0876 - Foil)
Secret Lair
(R)
Collector #: 0876
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3/2 Creature - Elemental
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| If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
- NM
- EX
- VG
- G
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Aggravated Assault (1983 - Foil)
Secret Lair
(R)
Collector #: 1983
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Enchantment
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- NM
- EX
- VG
- G
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Windfall (2182 - Non-Foil)
Secret Lair
(R)
Collector #: 2182
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Deadpool, Trading Card (7127 - Foil)
Secret Lair
(M)
Collector #: 7127
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Muxus, Goblin Grandee (1314 - Non-Foil)
Secret Lair
(R)
Collector #: 1314
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4/4 Legendary Creature - Goblin Noble
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When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. |
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- NM
- EX
- VG
- G
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Goblin Recruiter (1313 - Foil)
Secret Lair
(R)
Collector #: 1313
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1/1 Creature - Goblin
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| When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. | |
- NM
- EX
- VG
- G
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Maskwood Nexus (1904 - Foil)
Secret Lair
(R)
Collector #: 1904
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Artifact
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Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation (1731 - Foil)
Secret Lair
(M)
Collector #: 1731
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
301 - 325 of 4136 results