MTG / Secret Lair
301 - 325 of 4684 results
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Sol Ring (1664 - Non-Foil)
Secret Lair
(R)
Collector #: 1664
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Artifact
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- NM
- EX
- VG
- G
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Cultivate (2437 - Foil)
Secret Lair
(R)
Collector #: 2437
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Dismember (1674 - 'Tis But a Scratch! - Non-Foil)
Secret Lair
(R)
Collector #: 1674
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Skullclamp (2416 - Foil)
Secret Lair
(R)
Collector #: 2416
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Mesmeric Orb (2457 - Mothman Egg - Non-Foil)
Secret Lair
(R)
Collector #: 2457
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Artifact
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| Whenever a permanent becomes untapped, that permanent’s controller mills a card. | |
- NM
- EX
- VG
- G
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Arcane Signet (0820 - Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Bitterblossom (1898 - Foil)
Secret Lair
(M)
Collector #: 1898
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Kindred Enchantment - Faerie
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| At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. | |
- NM
- EX
- VG
- G
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Burgeoning (408 - Foil)
Secret Lair
(R)
Collector #: 408
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Exotic Orchard (1231 - Foil)
Secret Lair
(R)
Collector #: 1231
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Land
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- NM
- EX
- VG
- G
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Mystical Tutor (334 - Foil)
Secret Lair
(R)
Collector #: 334
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Instant
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| Search your library for an instant or sorcery card, reveal it, then shuffle, and put the card on top. | |
- NM
- EX
- VG
- G
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Themberchaud (SLX-0028)
Secret Lair
(R)
Collector #: 0028
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5/5 Legendary Creature - Dragon
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Trample When Themberchaud enters, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Force of Despair (0029 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0029
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Instant
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn. |
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- NM
- EX
- VG
- G
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Bloodletter of Aclazotz (2502 - Cast-Off Consort - Foil)
Secret Lair
(M)
Collector #: 2502
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2/4 Creature - Vampire Demon
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Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Bruvac the Grandiloquent (2181 - Eddie the Judge - Non-Foil)
Secret Lair
(M)
Collector #: 2181
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1/4 Legendary Creature - Human Advisor
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| If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Dictate of Erebos (1713 - Non-Foil)
Secret Lair
(R)
Collector #: 1713
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Enchantment
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Flash Whenever a creature you control dies, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Field of the Dead (0006 - Foil)
Secret Lair
(R)
Collector #: 0006
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Land
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This land enters tapped. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Coat of Arms (2682 - Non-Foil)
Secret Lair
(R)
Collector #: 2682
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Arcane Signet (589 - Non-Foil)
Secret Lair
(R)
Collector #: 589
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Artifact
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Scrawling Crawler (2399 - Foil)
Secret Lair
(R)
Collector #: 2399
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3/2 Artifact Creature - Phyrexian Construct
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At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life. |
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Non-Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Swords to Plowshares (1021 - Foil)
Secret Lair
(R)
Collector #: 1021
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Diabolic Intent (2563 - Foil)
Secret Lair
(R)
Collector #: 2563
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Yavimaya, Cradle of Growth (2813 - Valley Farmstead - Non-Foil)
Secret Lair
(R)
Collector #: 2813
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Legendary Land
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| Each land is a Forest in addition to its other land types. | |
- NM
- EX
- VG
- G
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Queen Marchesa (2688 - Foil)
Secret Lair
(M)
Collector #: 2688
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
301 - 325 of 4684 results