MTG / Secret Lair
3201 - 3225 of 4136 results
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Unbreakable Formation (7052 - Foil)
Secret Lair
(R)
Collector #: 7052
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Yargle, Glutton of Urborg (1542 - Foil)
Secret Lair
(R)
Collector #: 1542
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9/3 Legendary Creature - Frog Spirit
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- NM
- EX
- VG
- G
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Bloom Tender (284 - Non-Foil)
Secret Lair
(R)
Collector #: 284
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Fatal Push (7014 - Non-Foil)
Secret Lair
(R)
Collector #: 7014
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Lightning Greaves (099 - Non-Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Lightning Greaves (1987 - Non-Foil)
Secret Lair
(R)
Collector #: 1987
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Mountain (451 - Foil)
Secret Lair
(R)
Collector #: 451
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (327 - Non-Foil)
Secret Lair
(R)
Collector #: 327
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Well of Lost Dreams (1181 - Foil)
Secret Lair
(R)
Collector #: 1181
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Artifact
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Whenever you gain life, you may pay |
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- NM
- EX
- VG
- G
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Mechtitan Core (1965 - Non-Foil)
Secret Lair
(R)
Collector #: 1965
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2/4 Artifact - Vehicle
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Crew 2 |
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- NM
- EX
- VG
- G
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Meteor Golem (285 - Foil)
Secret Lair
(R)
Collector #: 285
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3/3 Artifact Creature - Golem
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| When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Opt (111 - Non-Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Patron Wizard (1002 - Foil)
Secret Lair
(R)
Collector #: 1002
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2/2 Creature - Human Wizard
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Tap an untapped Wizard you control: Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Prince of Thralls (1549 - Foil)
Secret Lair
(M)
Collector #: 1549
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7/7 Creature - Demon
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| Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. | |
- NM
- EX
- VG
- G
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Prodigal Sorcerer (1672 - Tim the Enchanter - Non-Foil)
Secret Lair
(R)
Collector #: 1672
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Wanderwine Hub (1324 - Foil)
Secret Lair
(R)
Collector #: 1324
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Land
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As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Chaotic Goo (1658 - Non-Foil)
Secret Lair
(R)
Collector #: 1658
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0/0 Creature - Ooze
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Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. |
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- NM
- EX
- VG
- G
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Giant Adephage (1415 - Non-Foil)
Secret Lair
(M)
Collector #: 1415
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7/7 Creature - Insect
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Trample Whenever Giant Adephage deals combat damage to a player, create a token that’s a copy of Giant Adephage. |
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- NM
- EX
- VG
- G
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Gisela, Blade of Goldnight (218 - Non-Foil)
Secret Lair
(M)
Collector #: 218
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5/5 Legendary Creature - Angel
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Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. |
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- NM
- EX
- VG
- G
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Smuggler's Copter (1968 - Foil)
Secret Lair
(R)
Collector #: 1968
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3/3 Artifact - Vehicle
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Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 |
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- NM
- EX
- VG
- G
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Vivien, Champion of the Wilds (519 - Foil)
Secret Lair
(R)
Collector #: 519
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Legendary Planeswalker - Viven
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You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. [-2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it’s a creature card. |4| |
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- NM
- EX
- VG
- G
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Prismatic Ending (1868 - Yuna's Holy Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1868
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Sorcery
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| Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Screeching Sliver (622 - Foil)
Secret Lair
(R)
Collector #: 622
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1/1 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
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Lightning Helix (2005 - Non-Foil)
Secret Lair
(R)
Collector #: 2005
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Instant
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| Lightning Helix deals 3 damage to any target and you gain 3 life. | |
- NM
- EX
- VG
- G
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Satoru Umezawa (2283 - Non-Foil)
Secret Lair
(R)
Collector #: 2283
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2/4 Legendary Creature - Human Ninja
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Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu |
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- NM
- EX
- VG
- G
3201 - 3225 of 4136 results