MTG / Secret Lair
3201 - 3225 of 4136 results
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Wall of Omens (1518 - Foil)
Secret Lair
(R)
Collector #: 1518
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0/4 Creature - Wall
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Defender When Wall of Omens enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Command Tower (710 - Cybertron - Foil)
Secret Lair
(R)
Collector #: 710
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Land
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- NM
- EX
- VG
- G
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Mayael's Aria (1848 - Non-Foil)
Secret Lair
(R)
Collector #: 1848
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Enchantment
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| At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. | |
- NM
- EX
- VG
- G
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Fetid Pools (2520 - Non-Foil)
Secret Lair
(R)
Collector #: 2520
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Land - Island Swamp
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Screeching Sliver (622 - Foil)
Secret Lair
(R)
Collector #: 622
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1/1 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
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Scrying Sheets (1606 - Non-Foil)
Secret Lair
(R)
Collector #: 1606
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Snow Land
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- NM
- EX
- VG
- G
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Unleash Fury (7050 - Non-Foil)
Secret Lair
(R)
Collector #: 7050
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Instant
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| Double the power of target creature until end of turn. | |
- NM
- EX
- VG
- G
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Dungeon Delver (7103 - Foil)
Secret Lair
(R)
Collector #: 7103
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Legendary Enchantment - Background
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| Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | |
- NM
- EX
- VG
- G
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Lord of the Pit (0893 - Foil)
Secret Lair
(R)
Collector #: 0893
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. |
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- NM
- EX
- VG
- G
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Alms Collector (1227 - Non-Foil)
Secret Lair
(R)
Collector #: 1227
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3/4 Creature - Cat Cleric
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Flash If an opponent would draw two or more cards, instead you and that player each draw a card. |
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (1447 - Vizzini, Criminal Mastermind - Non-Foil)
Secret Lair
(R)
Collector #: 1447
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Eldritch Evolution (1414 - Non-Foil)
Secret Lair
(R)
Collector #: 1414
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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Mind's Dilation (1180 - Foil)
Secret Lair
(M)
Collector #: 1180
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Enchantment
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| Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. | |
- NM
- EX
- VG
- G
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Relentless Rats (0010 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0010
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Rest in Peace (096 - Foil)
Secret Lair
(R)
Collector #: 096
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Rest in Peace (096 - Non-Foil)
Secret Lair
(R)
Collector #: 096
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Second Harvest (1611 - Non-Foil)
Secret Lair
(R)
Collector #: 1611
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Anger (1637 - Non-Foil)
Secret Lair
(R)
Collector #: 1637
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2/2 Creature - Incarnation
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Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. |
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- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Dack Fayden (1689 - Foil)
Secret Lair
(M)
Collector #: 1689
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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- NM
- EX
- VG
- G
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Mike, the Dungeon Master (346 - Foil)
Secret Lair
(R)
Collector #: 346
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2/2 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Plains (1647 - Non-Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Snow-Covered Forest (005 - Foil)
Secret Lair
(R)
Collector #: 005
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Basic Snow Land - Forest
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- NM
- EX
- VG
- G
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Spiteful Prankster (0801 - Non-Foil)
Secret Lair
(R)
Collector #: 0801
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3/2 Creature - Devil
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As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
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- NM
- EX
- VG
- G
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Tireless Tracker (1094 - Foil)
Secret Lair
(R)
Collector #: 1094
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
3201 - 3225 of 4136 results