MTG / Secret Lair
3176 - 3200 of 4137 results
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Screeching Sliver (622 - Foil)
Secret Lair
(R)
Collector #: 622
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1/1 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
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Belligerent Sliver (636 - Foil)
Secret Lair
(R)
Collector #: 636
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2/2 Creature - Sliver
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| Sliver creatures you control have, "This creature can't be blocked except by two or more creatures." | |
- NM
- EX
- VG
- G
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Havengul Lich (0859 - Foil)
Secret Lair
(M)
Collector #: 0859
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4/4 Creature - Zombie Wizard
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- NM
- EX
- VG
- G
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Nettle Sentinel (0773 - Foil)
Secret Lair
(R)
Collector #: 0773
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2/2 Creature - Elf Warrior
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Nettle Sentinel doesn’t untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. |
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- NM
- EX
- VG
- G
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The Surgical Bay (2163 - Non-Foil)
Secret Lair
(C)
Collector #: 2163
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Land - Sphere
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Island (1400 - Foil)
Secret Lair
(R)
Collector #: 1400
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lightning Greaves (099 - Non-Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Realms Uncharted (1895 - Non-Foil)
Secret Lair
(R)
Collector #: 1895
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Instant
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| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | |
- NM
- EX
- VG
- G
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The Meep (1581 - Non-Foil)
Secret Lair
(R)
Collector #: 1581
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0/4 Legendary Creature - Alien
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Ward - Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature’s mana value. |
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- NM
- EX
- VG
- G
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Chromatic Lantern (2314 - Non-Foil)
Secret Lair
(R)
Collector #: 2314
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Mountain (1091 - Foil)
Secret Lair
(R)
Collector #: 1091
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Second Harvest (1611 - Non-Foil)
Secret Lair
(R)
Collector #: 1611
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Elspeth, Knight-Errant (1001 - Non-Foil)
Secret Lair
(M)
Collector #: 1001
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Legendary Planeswalker - Elspeth
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[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." |4| |
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- NM
- EX
- VG
- G
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Forest (1651 - Non-Foil)
Secret Lair
(R)
Collector #: 1651
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Island (1648 - Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Nirkana Revenant (1316 - Non-Foil)
Secret Lair
(M)
Collector #: 1316
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4/4 Creature - Vampire Shade
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Whenever you tap a Swamp for mana, add an additional |
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- NM
- EX
- VG
- G
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Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Wrath of God (441 - Shrinking Storm - Foil)
Secret Lair
(R)
Collector #: 441
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Blanka, Ferocious Friend (431 - Foil)
Secret Lair
(R)
Collector #: 431
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5/5 Legendary Creature - Human Beast Warrior
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Haste Rolling Attack - Blanka, Ferocious Friend has trample as long as you've cast three or more spells this turn. Electric Thunder - Whenever Blanka becomes the target of a spell, he gets +2/+2 until end of turn and deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Mountain (387 - Foil)
Secret Lair
(R)
Collector #: 387
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Non-Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Yeva, Nature's Herald (1284 - Non-Foil)
Secret Lair
(R)
Collector #: 1284
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4/4 Legendary Creature - Elf Shaman
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Flash You may cast green creature spells as though they had flash. |
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- NM
- EX
- VG
- G
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Lightning Bolt (1879 - Non-Foil)
Secret Lair
(R)
Collector #: 1879
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Non-Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Harmonize (1596 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1596
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
3176 - 3200 of 4137 results