MTG / Secret Lair
3126 - 3150 of 4136 results
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Serum Visions (031 - Foil)
Secret Lair
(R)
Collector #: 031
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Sonic Screwdriver (0803 - Non-Foil)
Secret Lair
(R)
Collector #: 0803
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Artifact
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- NM
- EX
- VG
- G
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Arcane Denial (1545 - Non-Foil)
Secret Lair
(R)
Collector #: 1545
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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- NM
- EX
- VG
- G
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Adaptive Automaton (1109 - Non-Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Island (1383 - Foil)
Secret Lair
(R)
Collector #: 1383
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1653 - Foil)
Secret Lair
(R)
Collector #: 1653
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Basic Land - Island
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- NM
- EX
- VG
- G
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Knight Exemplar (1044 - Foil)
Secret Lair
(R)
Collector #: 1044
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2/2 Creature - Human Knight
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First strike Other Knight creatures you control get +1/+1 and have indestructible. |
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- NM
- EX
- VG
- G
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Rose Noble (1580 - Foil)
Secret Lair
(R)
Collector #: 1580
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2/3 Legendary Creature - Human
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Ward Whenever you cast a Doctor spell or creature spell with doctor’s companion, draw a card. Doctor’s companion (You can have two commanders if the other is the Doctor.) |
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- NM
- EX
- VG
- G
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Serum Visions (2338 - Confetti Foil)
Secret Lair
(R)
Collector #: 2338
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Wastes (704 - Foil)
Secret Lair
(R)
Collector #: 704
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Basic Land
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- NM
- EX
- VG
- G
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Dramatic Entrance (2290 - Foil)
Secret Lair
(R)
Collector #: 2290
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Instant
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| You may put a green creature card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Meteor Golem (2225 - Thunderjaw - Foil)
Secret Lair
(R)
Collector #: 2225
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3/3 Artifact Creature - Golem
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| When this creature enters, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Painful Truths (2302 - Foil)
Secret Lair
(R)
Collector #: 2302
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Sorcery
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| Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Ajani Goldmane (1453 - Non-Foil)
Secret Lair
(M)
Collector #: 1453
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Legendary Planeswalker - Ajani
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[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." |4| |
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- NM
- EX
- VG
- G
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Ertai, the Corrupted (1216 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1216
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3/4 Legendary Creature - Phyrexian Human Wizard
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- NM
- EX
- VG
- G
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Gruul Signet (288 - Foil Etched)
Secret Lair
(R)
Collector #: 288
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Artifact
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Scrying Sheets (1606 - Non-Foil)
Secret Lair
(R)
Collector #: 1606
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Snow Land
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- NM
- EX
- VG
- G
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Unleash Fury (7050 - Non-Foil)
Secret Lair
(R)
Collector #: 7050
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Instant
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| Double the power of target creature until end of turn. | |
- NM
- EX
- VG
- G
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Ward Sliver (617 - Foil)
Secret Lair
(R)
Collector #: 617
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2/2 Creature - Sliver
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As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. |
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- NM
- EX
- VG
- G
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Toxin Sliver (635 - Foil)
Secret Lair
(R)
Collector #: 635
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a creature, destroy that creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Miles "Tails" Prower (2085 - Non-Foil)
Secret Lair
(M)
Collector #: 2085
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3/1 Legendary Creature - Fox Artificer
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Flash Flying Whenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it. |
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- NM
- EX
- VG
- G
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Plains (391 - Non-Foil)
Secret Lair
(R)
Collector #: 391
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Yargle, Glutton of Urborg (1542 - Foil)
Secret Lair
(R)
Collector #: 1542
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9/3 Legendary Creature - Frog Spirit
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- NM
- EX
- VG
- G
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Screeching Sliver (622 - Foil)
Secret Lair
(R)
Collector #: 622
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1/1 Creature - Sliver
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All Slivers have “ |
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- NM
- EX
- VG
- G
3126 - 3150 of 4136 results