MTG / Secret Lair
3126 - 3150 of 4587 results
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Inquisition of Kozilek (1152 - Foil)
Secret Lair
(R)
Collector #: 1152
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | |
- NM
- EX
- VG
- G
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Maddening Cacophony (2322 - Foil)
Secret Lair
(R)
Collector #: 2322
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Pontiff of Blight (0848 - Foil)
Secret Lair
(R)
Collector #: 0848
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2/7 Creature - Zombie Cleric
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Extort Other creatures you control have extort. |
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- NM
- EX
- VG
- G
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Second Harvest (2380 - Non-Foil)
Secret Lair
(R)
Collector #: 2380
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Skysovereign, Consul Flagship (1029 - Da Vulcha - Foil)
Secret Lair
(M)
Collector #: 1029
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6/5 Legendary Artifact - Vehicle
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Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 |
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- NM
- EX
- VG
- G
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Sunforger (2381 - The Grass-Cutting Sword - Non-Foil)
Secret Lair
(R)
Collector #: 2381
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Artifact - Equipment
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Equipped creature gets +4/+0. Equip |
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- NM
- EX
- VG
- G
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Terminate (1427 - Non-Foil)
Secret Lair
(R)
Collector #: 1427
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Instant
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| Destroy target creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Wheel of Misfortune (1959 - Non-Foil)
Secret Lair
(R)
Collector #: 1959
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Sorcery
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| Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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Adaptive Automaton (1109 - Non-Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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By Force (1086 - Foil)
Secret Lair
(R)
Collector #: 1086
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Sorcery
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| Destroy X target artifacts. | |
- NM
- EX
- VG
- G
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Command Tower (7191 - Non-Foil)
Secret Lair
(R)
Collector #: 7191
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Land
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- NM
- EX
- VG
- G
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Poison-Tip Archer (0788 - Foil)
Secret Lair
(R)
Collector #: 0788
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2/3 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent lose 1 life. |
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- NM
- EX
- VG
- G
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Dungeon Delver (7103 - Non-Foil)
Secret Lair
(R)
Collector #: 7103
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Legendary Enchantment - Background
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| Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | |
- NM
- EX
- VG
- G
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Swamp (560 - Phyrexian - Foil)
Secret Lair
(L)
Collector #: 560
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Angrath, the Flame-Chained (398 - Foil)
Secret Lair
(M)
Collector #: 398
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Legendary Planeswalker - Angrath
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[+1]: Each opponent discards a card and loses 2 life. [-3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. [-8]: Each opponent loses life equal to the number of cards in their graveyard. |
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- NM
- EX
- VG
- G
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Dhalsim, Pliable Pacifist (433 - Non-Foil)
Secret Lair
(R)
Collector #: 433
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1/3 Legendary Creature - Human Monk
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Reach Teleport - Dhalsim, Pliable Pacifist has hexproof unless he's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Fierce Punch - When one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Goblin Chieftain (1615 - Non-Foil)
Secret Lair
(R)
Collector #: 1615
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Non-Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Lightning Bolt (2289 - Foil)
Secret Lair
(R)
Collector #: 2289
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Plains (239 - Foil)
Secret Lair
(R)
Collector #: 239
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Gravebreaker Lamia (1643 - Foil)
Secret Lair
(R)
Collector #: 1643
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4/4 Enchantment Creature - Snake Lamia
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Lifelink When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. Spells you cast from your graveyard cost |
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- NM
- EX
- VG
- G
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Hammerhead, Maggia Boss (2622 - Foil)
Secret Lair
(R)
Collector #: 2622
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2/1 Legendary Creature - Human Rogue Villain
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| Sacrifice another creature or artifact: Put a +1/+1 counter on Hammerhead. | |
- NM
- EX
- VG
- G
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Elves of Deep Shadow (1710 - Foil)
Secret Lair
(R)
Collector #: 1710
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Plains (1478 - Foil)
Secret Lair
(R)
Collector #: 1478
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Goblin Settler (1076 - Foil)
Secret Lair
(R)
Collector #: 1076
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1/1 Creature - Goblin
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| When Goblin Settler enters the battlefield, destroy target land. | |
- NM
- EX
- VG
- G
3126 - 3150 of 4587 results