MTG / Secret Lair
3101 - 3125 of 4137 results
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Black Market (1577 - Non-Foil)
Secret Lair
(R)
Collector #: 1577
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Gavony Township (357 - Foil)
Secret Lair
(R)
Collector #: 357
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Land
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- NM
- EX
- VG
- G
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Mind's Dilation (1180 - Foil)
Secret Lair
(M)
Collector #: 1180
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Enchantment
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| Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. | |
- NM
- EX
- VG
- G
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Mountain (1655 - Non-Foil)
Secret Lair
(R)
Collector #: 1655
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Scion of Draco (7026 - Foil Stamped)
Secret Lair
(M)
Collector #: 7026
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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Snow-Covered Island (326 - Foil)
Secret Lair
(R)
Collector #: 326
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Thought-Knot Seer (1151 - Foil)
Secret Lair
(R)
Collector #: 1151
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Worldspine Wurm (1305 - Non-Foil)
Secret Lair
(M)
Collector #: 1305
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15/15 Creature - Wurm
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Trample When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. |
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- NM
- EX
- VG
- G
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Crash Through (591 - Foil)
Secret Lair
(R)
Collector #: 591
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Sorcery
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Creatures you control gain trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Saheeli, Sublime Artificer (1143 - Foil)
Secret Lair
(R)
Collector #: 1143
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Legendary Planeswalker - Saheeli
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Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [-2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it’s an artifact in addition to its other types. |5| |
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- NM
- EX
- VG
- G
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Windbrisk Heights (436 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Alesha, Who Smiles at Death (1007 - Non-Foil)
Secret Lair
(R)
Collector #: 1007
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3/2 Legendary Creature - Human Warrior
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First strike Whenever Alesha, Who Smiles at Death attacks, you may pay |
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- NM
- EX
- VG
- G
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Metamorphose (2155 - Non-Foil)
Secret Lair
(U)
Collector #: 2155
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Instant
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| Put target permanent an opponent controls on top of its owner’s library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Council's Judgment (1635 - Non-Foil)
Secret Lair
(R)
Collector #: 1635
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Growth Spiral (7054 - Foil)
Secret Lair
(R)
Collector #: 7054
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Meteor Golem (285 - Non-Foil)
Secret Lair
(R)
Collector #: 285
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3/3 Artifact Creature - Golem
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| When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. | |
- NM
- EX
- VG
- G
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Soul-Scar Mage (190 - Foil)
Secret Lair
(R)
Collector #: 190
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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- NM
- EX
- VG
- G
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Zada, Hedron Grinder (2423 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 2423
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3/3 Legendary Creature - Goblin Ally
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| Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | |
- NM
- EX
- VG
- G
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Archaeomancer (283 - Foil)
Secret Lair
(R)
Collector #: 283
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1/2 Creature - Human Wizard
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| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Lightning Greaves (099 - Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Distant Melody (2326 - Confetti Foil)
Secret Lair
(R)
Collector #: 2326
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Field Marshal (1168 - Foil)
Secret Lair
(R)
Collector #: 1168
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. | |
- NM
- EX
- VG
- G
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Swamp (1649 - Foil)
Secret Lair
(R)
Collector #: 1649
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Basic Land - Swamp
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- NM
- EX
- VG
- G
3101 - 3125 of 4137 results