MTG / Secret Lair
3101 - 3125 of 4136 results
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Silence (1445 - Non-Foil)
Secret Lair
(R)
Collector #: 1445
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Glimpse of Nature (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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| Whenever you cast a creature spell this turn, draw a card. | |
- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (9999 - Foil)
Secret Lair
(R)
Collector #: 9999
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Dramatic Entrance (2290 - Foil)
Secret Lair
(R)
Collector #: 2290
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Instant
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| You may put a green creature card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Fell the Mighty (1778 - Non-Foil)
Secret Lair
(R)
Collector #: 1778
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Sorcery
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| Destroy all creatures with power greater than target creature's power. | |
- NM
- EX
- VG
- G
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Painful Truths (2302 - Non-Foil)
Secret Lair
(R)
Collector #: 2302
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Sorcery
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| Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Master of Waves (1278 - Non-Foil)
Secret Lair
(M)
Collector #: 1278
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
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- NM
- EX
- VG
- G
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Avabruck Caretaker (1608 - Non-Foil)
Secret Lair
(M)
Collector #: 1608
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4/4 Creature - Human Werewolf
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Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Hollowhenge Huntmaster Creature - Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Bribery (411 - Non-Foil)
Secret Lair
(R)
Collector #: 411
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
- NM
- EX
- VG
- G
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Kezzerdrix (0826 - Killer Rabbit of Caerbannog - Non-Foil)
Secret Lair
(R)
Collector #: 0826
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4/4 Creature - Rabbit Beast
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First strike At the beginning of your upkeep, if your opponents control no creatures, Killer Rabbit of Caerbannog deals 4 damage to you. |
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- NM
- EX
- VG
- G
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Planar Bridge (447 - The Cube - Non-Foil)
Secret Lair
(M)
Collector #: 447
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Legendary Artifact
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- NM
- EX
- VG
- G
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Ryu, World Warrior (429 - Non-Foil)
Secret Lair
(R)
Collector #: 429
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2/4 Legendary Creature - Human Warrior
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Hadoken - |
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- NM
- EX
- VG
- G
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Stinkweed Imp (2516 - Non-Foil)
Secret Lair
(R)
Collector #: 2516
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1/2 Creature - Imp
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Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) |
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- NM
- EX
- VG
- G
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Winds of Abandon (1817 - Non-Foil)
Secret Lair
(R)
Collector #: 1817
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Sorcery
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Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. Overload |
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- NM
- EX
- VG
- G
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Goblin Token (219 - Foil)
Secret Lair
(S)
Collector #: 219
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1/1 Token Creature - Goblin
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- NM
- EX
- VG
- G
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Dungeon Delver (7103 - Foil)
Secret Lair
(R)
Collector #: 7103
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Legendary Enchantment - Background
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| Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | |
- NM
- EX
- VG
- G
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Wild Mongrel (2001 - Non-Foil)
Secret Lair
(R)
Collector #: 2001
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2/2 Creature - Dog
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| Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Metalwork Colossus (378 - Non-Foil)
Secret Lair
(R)
Collector #: 378
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10/10 Artifact Creature - Construct
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Metalwork Colossus costs Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Serum Visions (029 - Foil)
Secret Lair
(R)
Collector #: 029
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Black Market (1577 - Non-Foil)
Secret Lair
(R)
Collector #: 1577
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Icingdeath, Frost Tongue Token (1018 - Foil)
Secret Lair
(S)
Collector #: 1018
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Token Legendary Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature attacks, tap target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Savra, Queen of the Golgari (500 - Foil)
Secret Lair
(R)
Collector #: 500
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2/2 Legendary Creature - Elf Shaman
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Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. |
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Scrying Sheets (1606 - Non-Foil)
Secret Lair
(R)
Collector #: 1606
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Snow Land
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- NM
- EX
- VG
- G
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Kaya, Ghost Assassin (247 - Non-Foil)
Secret Lair
(M)
Collector #: 247
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Legendary Planeswalker - Kaya
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[0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [-1]: Each opponent loses 2 life and you gain 2 life. [-2]: Each opponent discards a card and you draw a card. |5| |
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- NM
- EX
- VG
- G
3101 - 3125 of 4136 results