MTG / Secret Lair
3051 - 3075 of 4136 results
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Dockside Chef (1629 - Non-Foil)
Secret Lair
(R)
Collector #: 1629
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1/2 Enchantment Creature - Human Citizen
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- NM
- EX
- VG
- G
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Dragonlord Kolaghan (1269 - Halo Foil)
Secret Lair
(M)
Collector #: 1269
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6/5 Legendary Creature - Elder Dragon
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Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. |
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- NM
- EX
- VG
- G
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Glimpse of Nature (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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| Whenever you cast a creature spell this turn, draw a card. | |
- NM
- EX
- VG
- G
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Griselbrand (160 - Foil Etched)
Secret Lair
(M)
Collector #: 160
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7/7 Legendary Creature - Demon
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Flying, lifelink Pay 7 life: Draw seven cards> |
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- NM
- EX
- VG
- G
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Island (1653 - Non-Foil)
Secret Lair
(R)
Collector #: 1653
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Basic Land - Island
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- NM
- EX
- VG
- G
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Plains (547 - Foil)
Secret Lair
(L)
Collector #: 547
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Reflector Mage (1108 - Non-Foil)
Secret Lair
(R)
Collector #: 1108
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2/3 Creature - Human Wizard
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| When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner’s hand. That creature’s owner can’t cast spells with the same name as that creature until your next turn. | |
- NM
- EX
- VG
- G
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Secluded Glen (1323 - Non-Foil)
Secret Lair
(R)
Collector #: 1323
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Land
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As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Song of Creation (1603 - Non-Foil)
Secret Lair
(R)
Collector #: 1603
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Enchantment
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You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand. |
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- NM
- EX
- VG
- G
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Vona, Butcher of Magan (1413 - Non-Foil)
Secret Lair
(M)
Collector #: 1413
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4/4 Legendary Creature - Vampire Knight
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Vigilance, lifelink |
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- NM
- EX
- VG
- G
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Miles "Tails" Prower (2085 - Non-Foil)
Secret Lair
(M)
Collector #: 2085
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3/1 Legendary Creature - Fox Artificer
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Flash Flying Whenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it. |
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- NM
- EX
- VG
- G
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Stinkweed Imp (2516 - Non-Foil)
Secret Lair
(R)
Collector #: 2516
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1/2 Creature - Imp
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Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) |
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- NM
- EX
- VG
- G
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Mishra's Factory (1994 - Non-Foil)
Secret Lair
(R)
Collector #: 1994
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Land
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- NM
- EX
- VG
- G
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Unleash Fury (7050 - Non-Foil)
Secret Lair
(R)
Collector #: 7050
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Instant
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| Double the power of target creature until end of turn. | |
- NM
- EX
- VG
- G
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Deadly Dispute (Deadpool - Non-Foil)
Secret Lair
(C)
Collector #: 0001
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Fetid Pools (2520 - Non-Foil)
Secret Lair
(R)
Collector #: 2520
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Land - Island Swamp
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Deepglow Skate (1093 - Non-Foil)
Secret Lair
(R)
Collector #: 1093
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3/3 Creature - Fish
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| When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. | |
- NM
- EX
- VG
- G
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Yargle, Glutton of Urborg (1542 - Foil)
Secret Lair
(R)
Collector #: 1542
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9/3 Legendary Creature - Frog Spirit
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- NM
- EX
- VG
- G
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Island (255 - Non-Foil)
Secret Lair
(R)
Collector #: 255
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (1655 - Non-Foil)
Secret Lair
(R)
Collector #: 1655
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Snow-Covered Island (326 - Foil)
Secret Lair
(R)
Collector #: 326
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Umezawa's Jitte (1288 - Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Woodland Cemetery (0738 - Foil)
Secret Lair
(R)
Collector #: 0738
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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Savra, Queen of the Golgari (500 - Foil)
Secret Lair
(R)
Collector #: 500
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2/2 Legendary Creature - Elf Shaman
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Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. |
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
3051 - 3075 of 4136 results