MTG / Secret Lair
3051 - 3075 of 4684 results
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Estrid, the Masked (1327 - Foil)
Secret Lair
(M)
Collector #: 1327
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Legendary Planeswalker - Estrid
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[+2]: Untap each enchanted permanent you control. [-1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. [-7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. Estrid, the Masked can be your commander. |3| |
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- NM
- EX
- VG
- G
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Gratuitous Violence (2596 - Non-Foil)
Secret Lair
(R)
Collector #: 2596
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Enchantment
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| If a creature you control would deal damage to a permanent or player, it deals double that damage instead. | |
- NM
- EX
- VG
- G
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Guile, Sonic Soldier (434 - Foil)
Secret Lair
(R)
Collector #: 434
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4/4 Legendary Creature - Human Soldier
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Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one -
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- NM
- EX
- VG
- G
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Halimar Depths (2159 - Non-Foil)
Secret Lair
(C)
Collector #: 2159
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Land
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This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Llanowar Elves (1553 - Foil)
Secret Lair
(R)
Collector #: 1553
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Endrek Sahr, Master Breeder (2620 - Mister Sinister, Hubris Unbound - Non-Foil)
Secret Lair
(R)
Collector #: 2620
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2/2 Legendary Creature - Human Wizard
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Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Mister Sinister. |
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- NM
- EX
- VG
- G
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Haunted Fengraf (2160 - Non-Foil)
Secret Lair
(C)
Collector #: 2160
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Land
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- NM
- EX
- VG
- G
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Prosperous Innkeeper (0878 - Foil)
Secret Lair
(R)
Collector #: 0878
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1/1 Creature - Halfling Citizen
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When Prosperous Innkeeper enters, create a Treasure token. (It's an artifact with " Whenever another creature you control enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Homing Sliver (640 - Foil)
Secret Lair
(R)
Collector #: 640
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2/2 Creature - Sliver
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Each Sliver card in each player's hand has slivercycling Slivercycling |
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- NM
- EX
- VG
- G
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Pack Rat (1307 - Foil)
Secret Lair
(R)
Collector #: 1307
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Sulfuric Vortex (2210 - Hades Grip - Non-Foil)
Secret Lair
(R)
Collector #: 2210
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Enchantment
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At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
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- NM
- EX
- VG
- G
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Brion Stoutarm (1450 - Fezzik, Rhyming Giant - Foil)
Secret Lair
(R)
Collector #: 1450
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Preordain (1719 - Foil)
Secret Lair
(R)
Collector #: 1719
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Primeval Titan (221 - Foil)
Secret Lair
(M)
Collector #: 221
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Avabruck Caretaker (1608 - Non-Foil)
Secret Lair
(M)
Collector #: 1608
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4/4 Creature - Human Werewolf
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Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Hollowhenge Huntmaster Creature - Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Baral, Chief of Compliance (2168 - Dwight, Assistant (to the) King - Foil)
Secret Lair
(R)
Collector #: 2168
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Blood Moon (2288 - Non-Foil)
Secret Lair
(R)
Collector #: 2288
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Death's Shadow (0008 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0008
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Delver of Secrets (2367 - Non-Foil)
Secret Lair
(R)
Collector #: 2367
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1/1 Creature - Human Wizard
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At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature. Back Insectile Aberration Creature - Human Insect Flying 3/2 |
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- NM
- EX
- VG
- G
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Dismember (321 - Foil)
Secret Lair
(R)
Collector #: 321
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Instant
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( Target creature gets -5/-5 until end of turn. |
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- NM
- EX
- VG
- G
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Emberheart Challenger (0048 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0048
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2/2 Creature - Mouse Warrior
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Haste Prowess Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. |
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- NM
- EX
- VG
- G
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Jaya's Immolating Inferno (1063 - Foil)
Secret Lair
(R)
Collector #: 1063
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Legendary Sorcery
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(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
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- NM
- EX
- VG
- G
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Moldervine Reclamation (1716 - Non-Foil)
Secret Lair
(R)
Collector #: 1716
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Enchantment
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| Whenever a creature you control dies, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Mountain (1481 - Non-Foil)
Secret Lair
(R)
Collector #: 1481
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Tormenting Voice (2319 - Non-Foil)
Secret Lair
(R)
Collector #: 2319
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
3051 - 3075 of 4684 results