MTG / Secret Lair
3001 - 3025 of 4136 results
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Underworld Dreams (1298 - Non-Foil)
Secret Lair
(R)
Collector #: 1298
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Defile (1793 - Beholder's Enervation Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1793
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Instant
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| Target creature gets -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
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Expressive Iteration (2305 - Foil)
Secret Lair
(R)
Collector #: 2305
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Fatal Push (0884 - Foil)
Secret Lair
(R)
Collector #: 0884
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (1142 - Foil)
Secret Lair
(R)
Collector #: 1142
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Mike, the Dungeon Master (346 - Foil)
Secret Lair
(R)
Collector #: 346
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2/2 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Plains (1647 - Non-Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Spinerock Knoll (439 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 439
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Wolf Token (1613 - Foil)
Secret Lair
(S)
Collector #: 1613
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Dungeon Delver (7103 - Foil)
Secret Lair
(R)
Collector #: 7103
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Legendary Enchantment - Background
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| Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | |
- NM
- EX
- VG
- G
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Michonne, Ruthless Survivor (146 - Foil)
Secret Lair
(M)
Collector #: 146
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3/3 Legendary Creature - Human Warrior
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When Michonne enters the battlefield, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Mogg War Marshal (1618 - Non-Foil)
Secret Lair
(R)
Collector #: 1618
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1/1 Creature - Goblin Warrior
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Echo When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (599 - Foil)
Secret Lair
(R)
Collector #: 599
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (1475 - Foil)
Secret Lair
(R)
Collector #: 1475
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Back to Basics (1718 - Non-Foil)
Secret Lair
(R)
Collector #: 1718
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Enchantment
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| Nonbasic lands don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Eldrazi Conscription (1218 - Non-Foil)
Secret Lair
(R)
Collector #: 1218
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Kindred Enchantment - Eldrazi Aura
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Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.) |
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- NM
- EX
- VG
- G
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Forced Fruition (1177 - Foil)
Secret Lair
(R)
Collector #: 1177
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Enchantment
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| Whenever an opponent casts a spell, that player draws seven cards. | |
- NM
- EX
- VG
- G
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Skysovereign, Consul Flagship (1029 - Da Vulcha - Non-Foil)
Secret Lair
(M)
Collector #: 1029
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6/5 Legendary Artifact - Vehicle
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Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 |
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- NM
- EX
- VG
- G
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Ulvenwald Tracker (1283 - Foil)
Secret Lair
(R)
Collector #: 1283
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1/1 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Baleful Strix (094 - Non-Foil)
Secret Lair
(R)
Collector #: 094
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1/1 Artifact Creature - Bird
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Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Fire Covenant (1796 - Beholder's Disintegration Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1796
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Instant
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As an additional cost to cast Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. |
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- NM
- EX
- VG
- G
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Nissa, Who Shakes the World (1042 - Foil)
Secret Lair
(R)
Collector #: 1042
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Legendary Planeswalker - Nissa
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Whenever you tap a Forest for mana, add an additional [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land. [-8]: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. |5| |
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- NM
- EX
- VG
- G
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Zombie Master (1460 - Non-Foil)
Secret Lair
(R)
Collector #: 1460
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
3001 - 3025 of 4136 results