MTG / Secret Lair
3001 - 3025 of 4136 results
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Alesha, Who Smiles at Death (1007 - Non-Foil)
Secret Lair
(R)
Collector #: 1007
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3/2 Legendary Creature - Human Warrior
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First strike Whenever Alesha, Who Smiles at Death attacks, you may pay |
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- NM
- EX
- VG
- G
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Baldin, Century Herdmaster
Secret Lair
(R)
Collector #: 010
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0/7 Legendary Creature - Human Warrior
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As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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- NM
- EX
- VG
- G
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Two-Headed Sliver (646 - Foil)
Secret Lair
(R)
Collector #: 646
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1/1 Creature - Sliver
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| All Sliver creatures have "This creature can't be blocked except by two or more creatures." | |
- NM
- EX
- VG
- G
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Phyrexian Metamorph (1110 - Non-Foil)
Secret Lair
(R)
Collector #: 1110
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0/0 Artifact Creature - Phyrexian Shapeshifter
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| You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it’s an artifact in addition to its other types. | |
- NM
- EX
- VG
- G
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Sliver Legion (1150 - Foil)
Secret Lair
(M)
Collector #: 1150
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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The Celestial Toymaker (1582 - Non-Foil)
Secret Lair
(R)
Collector #: 1582
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2/4 Legendary Creature - Rogue Artificer
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
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- NM
- EX
- VG
- G
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Underworld Dreams (1298 - Non-Foil)
Secret Lair
(R)
Collector #: 1298
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Defile (1793 - Beholder's Enervation Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1793
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Instant
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| Target creature gets -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
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Expressive Iteration (2305 - Foil)
Secret Lair
(R)
Collector #: 2305
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Fatal Push (0884 - Foil)
Secret Lair
(R)
Collector #: 0884
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Garruk Wildspeaker (1142 - Foil)
Secret Lair
(R)
Collector #: 1142
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Mike, the Dungeon Master (346 - Foil)
Secret Lair
(R)
Collector #: 346
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2/2 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Plains (1647 - Non-Foil)
Secret Lair
(R)
Collector #: 1647
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Spinerock Knoll (439 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 439
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Wolf Token (1613 - Foil)
Secret Lair
(S)
Collector #: 1613
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Dungeon Delver (7103 - Foil)
Secret Lair
(R)
Collector #: 7103
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Legendary Enchantment - Background
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| Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." | |
- NM
- EX
- VG
- G
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Michonne, Ruthless Survivor (146 - Foil)
Secret Lair
(M)
Collector #: 146
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3/3 Legendary Creature - Human Warrior
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When Michonne enters the battlefield, create two Walker tokens. As long as Michonne is equipped, she must be blocked if able. Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (599 - Foil)
Secret Lair
(R)
Collector #: 599
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (1475 - Foil)
Secret Lair
(R)
Collector #: 1475
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Back to Basics (1718 - Non-Foil)
Secret Lair
(R)
Collector #: 1718
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Enchantment
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| Nonbasic lands don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Eldrazi Conscription (1218 - Non-Foil)
Secret Lair
(R)
Collector #: 1218
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Kindred Enchantment - Eldrazi Aura
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Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.) |
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- NM
- EX
- VG
- G
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Forced Fruition (1177 - Foil)
Secret Lair
(R)
Collector #: 1177
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Enchantment
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| Whenever an opponent casts a spell, that player draws seven cards. | |
- NM
- EX
- VG
- G
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Zombie Master (1460 - Non-Foil)
Secret Lair
(R)
Collector #: 1460
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
3001 - 3025 of 4136 results