MTG / Secret Lair
3001 - 3025 of 4136 results
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Persistent Petitioners (599 - Foil)
Secret Lair
(R)
Collector #: 599
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Plains (046 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 046
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Command Tower (677 - The Spire - Non-Foil)
Secret Lair
(R)
Collector #: 677
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Land
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- NM
- EX
- VG
- G
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Drown in the Loch (270 - Non-Foil)
Secret Lair
(R)
Collector #: 270
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Non-Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Iymrith, Desert Doom (1013 - Foil)
Secret Lair
(M)
Collector #: 1013
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5/5 Legendary Creature - Dragon
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Flying Iymrith, Desert Doom has ward Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Maelstrom Wanderer (1319 - Non-Foil)
Secret Lair
(M)
Collector #: 1319
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7/5 Legendary Creature - Elemental
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Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) |
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- NM
- EX
- VG
- G
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Pir, Imaginative Rascal (1050 - Foil)
Secret Lair
(R)
Collector #: 1050
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1/1 Legendary Creature - Human
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Partner with Toothy, Imaginary Friend If one or more counters would be put on a permanent your team controls, that many plus one or each of those kinds of counters are put on that permanent instead. |
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- NM
- EX
- VG
- G
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Gruul Signet (288 - Foil Etched)
Secret Lair
(R)
Collector #: 288
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Artifact
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- NM
- EX
- VG
- G
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Resculpt (7024 - Foil Stamped)
Secret Lair
(R)
Collector #: 7024
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Instant
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| Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. | |
- NM
- EX
- VG
- G
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Rites of Flourishing (2074 - Foil)
Secret Lair
(R)
Collector #: 2074
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Storm Crow (060 - Foil)
Secret Lair
(R)
Collector #: 060
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1/2 Creature - Bird
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Forest (2080 - Non-Foil)
Secret Lair
(R)
Collector #: 2080
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Oubliette (1794 - Beholder's Paralyzing Ray - Foil)
Secret Lair
(R)
Collector #: 1794
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Enchantment
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| When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) | |
- NM
- EX
- VG
- G
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Prodigal Sorcerer (1672 - Tim the Enchanter - Non-Foil)
Secret Lair
(R)
Collector #: 1672
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1/1 Creature - Human Wizard Sorcerer
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- NM
- EX
- VG
- G
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Master of the Wild Hunt (1249 - Non-Foil)
Secret Lair
(M)
Collector #: 1249
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3/3 Creature - Human Shaman
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At the beginning of your upkeep, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
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Minds Aglow (7028 - Non-Foil)
Secret Lair
(R)
Collector #: 7028
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. | |
- NM
- EX
- VG
- G
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Mirage Mirror (2030 - Non-Foil)
Secret Lair
(R)
Collector #: 2030
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Artifact
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- NM
- EX
- VG
- G
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Serum Visions (031 - Foil)
Secret Lair
(R)
Collector #: 031
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Sorcery
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| Draw a card. Scry 2. | |
- NM
- EX
- VG
- G
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Pariah (1839 - Non-Foil)
Secret Lair
(R)
Collector #: 1839
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Enchantment - Aura
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Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
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- NM
- EX
- VG
- G
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Council's Judgment (1635 - Foil)
Secret Lair
(R)
Collector #: 1635
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Growth Spiral (7054 - Foil)
Secret Lair
(R)
Collector #: 7054
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Homing Sliver (640 - Foil)
Secret Lair
(R)
Collector #: 640
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2/2 Creature - Sliver
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Each Sliver card in each player's hand has slivercycling Slivercycling |
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- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Beloved Princess (0804 - Foil)
Secret Lair
(R)
Collector #: 0804
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1/1 Creature - Human Noble
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Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater. |
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- NM
- EX
- VG
- G
3001 - 3025 of 4136 results